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  #1121  
Old December 26th, 2003, 08:20 AM
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Atrocities Atrocities is offline
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Default Re: STM "Final v1.7.5" Discussion

They are completely differant mods.

The AST mod (Atrocities Star Trek Mod) was a mod using Star Trek ships combined with some custom technology that used most of the standard SEIV technology.

The Star Trek Mod was invisioned by Captain Kwok, and uses mainly custom star trek technology. Each race has been optimized to use their own race technology and this gives the game a star trek feel. I have been told that this mod plays like a good star trek game and people enjoy it.

Warp_Nine started the ball rolling with his demo star trek sets back in the day, and thanks to Flipper, (Old Member of the forum) I got into making ship sets. It was Fyron and Kwok that got me into mod making by telling me it was easy.

So if the mod sucks, blame it on Fyron, Kwok, CNC, flipper, and warp nine.
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  #1122  
Old December 26th, 2003, 08:25 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
One more spots open, and a second if any one is seriously interested.

(1) 8472 - Nodachi
(2) Borg - Geoschmo
Breen - Open
(7)Cardassian - alarikf
(3) Dominion - Renegade 13
(4) Federation - tesco samoa
(5) Ferengi - Atrocities
(6) Klingon - Mottlee
Orions - Open
Romulan - Open
Tholian - Open
We just need one more player. For those of you who have signed up, please go join the game at http://pbw.cc Star Trek Mod II

(NOTE: Thanks Fyron, I had forgotten to update my sig, done now. )
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  #1123  
Old December 26th, 2003, 09:19 AM
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Fyron Fyron is offline
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
So if the mod sucks, blame it on Fyron, Kwok, CNC, flipper, and warp nine.
Bah!
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  #1124  
Old December 26th, 2003, 09:32 AM
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Default Re: STM "Final v1.7.5" Discussion

I have to blame someone for it.
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  #1125  
Old December 26th, 2003, 09:33 AM
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Default Re: STM "Final v1.7.5" Discussion

How about that Atrocities guy? Yeah, blame him for making a great mod.
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  #1126  
Old December 26th, 2003, 04:07 PM
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Default Re: STM "Final v1.7.5" Discussion

So Far I have been playing against the AI and I love this mod, is about the only one I play now, I am not doing to bad at war with 2 emp now
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  #1127  
Old December 26th, 2003, 11:34 PM

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Default Re: STM "Final v1.7.5" Discussion

OK! I've loaded up the mod, and I'm checking it out, but I get an error whenever I run it: "Unable to load "cogram files\space empires iv gold\pictures\planets\p0702.bmp" (and a few other planet BMPs give me this error)

Note that this is NOT the directory that Iloaded the mod into (that would be "....\Star Trek Mod\....")

So, is this a problem? I suspect not, and I guess I just need to copy over a planet BMP and rename it p0702 etc...

Just wanted to check,

thanks,

Alarik


Quote:
Originally posted by mottlee:
So Far I have been playing against the AI and I love this mod, is about the only one I play now, I am not doing to bad at war with 2 emp now
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  #1128  
Old December 27th, 2003, 12:10 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by alarikf:
OK! I've loaded up the mod, and I'm checking it out, but I get an error whenever I run it: "Unable to load "cogram files\space empires iv gold\pictures\planets\p0702.bmp" (and a few other planet BMPs give me this error)

Note that this is NOT the directory that Iloaded the mod into (that would be "....\Star Trek Mod\....")

So, is this a problem? I suspect not, and I guess I just need to copy over a planet BMP and rename it p0702 etc...

Just wanted to check,

thanks,

Alarik


quote:
Originally posted by mottlee:
So Far I have been playing against the AI and I love this mod, is about the only one I play now, I am not doing to bad at war with 2 emp now

From the Star Trek Mod Installation Note Pad file:

1. This mod uses the Image Mod Pack (Not Included):
A. Planets Mod - Not Included
B. Components Mod - Only the New Images for this mod are included)
C. Facilities Mod - Not included

Question: I get errors saying that I do not have a BMP file. Why?
ANSW$ER: You need to install the Image Mod Components/Facilities/Planets/Combat modules.
------------------------

You need to install the Image Mod Planet Pack. The mod only comes with a few component images.

Check out www.spaceempires.net/home downloads section for the latest Version of the image mod.

Once you have it, just install it over your BASE pictures / planets file. (This way all mods can use the new images.)

[ December 26, 2003, 22:12: Message edited by: CNCRaymond ]
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  #1129  
Old December 27th, 2003, 02:44 AM
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Default Re: STM "Final v1.7.5" Discussion

I want to try and standardise the Klingon and Romulan ship sets for the mod. I really do not like the ships we are currently using. Already we are using two of my custom made images for the Klingons, and I am thinking about adding more.

I will not be able to do a thing with the Federations sets as those models are beyond the DOGA programs ability.



Vort'Cha


Kodos

[ December 27, 2003, 00:46: Message edited by: Atrocities ]
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  #1130  
Old December 27th, 2003, 06:22 AM
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Default Re: STM "Final v1.7.5" Discussion

Oh god am I ever board. I am so board in fact that I am actually on #se4 chat. But like all the other times, no one else is there.

I noticed that the Pirate Speech file is in dire need of a rewrite. Thanks CNC and everyone else for the emails. I agree, it is bad.

Suicide is on there now, he posting about some war between the Druk and RDF. Its interesting, but the lure of Mel on TBS is drawing me to the telli.

God I am so board.

Oh crap did I just post this????
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