.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #111  
Old March 10th, 2003, 12:29 AM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: AI DEATH MATCH 2

Master Belisarius, please check PM.

Thanks,
PTF
Reply With Quote
  #112  
Old March 10th, 2003, 04:28 AM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

Quote:
Originally posted by PsychoTechFreak:
Master Belisarius, please check PM.

Thanks,
PTF
Answered!
Reply With Quote
  #113  
Old March 10th, 2003, 04:37 AM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

XiChung vs Toron.

A fast game. The Toron killed the XiChung before the turn 170.

Link: XiChung_vs_Toron_A8.zip

Tesli'k vs Rage.
The Rage defeated the Tesli'k at the turn 210.

Link: Teslik_vs_Rage_A8.zip

Then the standing in the group A8 were:

Rage 3 points
Toron 2 points
Tesli'k 1 point
Shadows 0 point
Reply With Quote
  #114  
Old March 10th, 2003, 04:40 AM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

Ok, the first round was finished... and here are the Groups for the Second Round.
The Groups were done acording the fixtured posted before: Death Match 2 Fixture.zip

Group B1
========
Narn Regime
Space Vikings
Sallega
Teslik

Group B2
========
Pyrochette
Rage
Drakol
Namovans

Group B3
========
EEE
Fazrah
Earth Alliance
Azorani

Group B4
========
United Flora
Orks
Aquilaeian
Praetorian

Group B5
========
Cue Cappa
Klingon
Tessellate
Piundon

Group B6
========
Gron
Khrel
Toron
Colonial

Now are fighting the Narn vs Vikings!
Reply With Quote
  #115  
Old March 10th, 2003, 06:01 AM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Master Belisarius:
Drakol vs Corrian.

The Corrian had everything to win, but finally lost by points at the turn 500.
The Drakol got the first place at the turn 492!

The main problem with the Corrian was that they had not mine-sweepers to finish the Drakol.
Also, the Corrian had so late in their research queue, the tech to colonize Ice planets.

Here the link: Drakol_vs_Corrian_A5.zip

Then, the standings in the group A5 were:

Cue Cappa 3
Earth Alliance 2
Drakol 1
Corrian 0
In all fairness to my Corrian, this was a close battle and may have been won by either side, in fact, on turn 501 the Corrian were in first place.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #116  
Old March 10th, 2003, 11:29 AM
Unknown_Enemy's Avatar

Unknown_Enemy Unknown_Enemy is offline
First Lieutenant
 
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
Unknown_Enemy is on a distinguished road
Default Re: AI DEATH MATCH 2

Just wanting to say thanks to Master Belisarius and all the AI modders for such a good job..
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
Reply With Quote
  #117  
Old March 10th, 2003, 01:43 PM
minipol's Avatar

minipol minipol is offline
Second Lieutenant
 
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
minipol is on a distinguished road
Default Re: AI DEATH MATCH 2

i'm not an active modder myself but i must say this is a very interesting thread.
hopefully SEV will include some sort of mechanism to allow to script the AI.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
Reply With Quote
  #118  
Old March 10th, 2003, 05:21 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: AI DEATH MATCH 2

Gandaph: agree with you.
And think that with 2 little updates the Corrian would have defeated the Drakol without problems:
A) Including more minesweepers or moving the line to build them more up in the construcion_vehicles.txt
B) Into the research.txt move the ICE colonization up.

Unknown Enemy and Minipol: thanks for the support guys! Really apreciate that.
Reply With Quote
  #119  
Old March 10th, 2003, 05:39 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: AI DEATH MATCH 2

I agree, great thread, great idea and great work. This makes the whole game better because we get better AI's.

Here's an idea for the next AI tournament: All entries are submitted with $1 toward the grand prize which is the winner getting SE V when it is released. There should be enough entries to cover the cost of the game and shipping.

Slick.
__________________
Slick.
Reply With Quote
  #120  
Old March 10th, 2003, 05:57 PM

Foiden Foiden is offline
Private
 
Join Date: Mar 2003
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
Foiden is on a distinguished road
Default Re: AI DEATH MATCH 2

I also agree. I only still have the demo and am waiting for my full copy order to be sent, but I've been reading up in this thread for well over a week now. The information seems to serve a lot more than simply battling AIs together, but it shares quite a bit of information about the reasons for victory and defeat (particularly concerning military and expansion methods). Especially for newcomers (like myself) who don't have the experience to know all of these strategies already. I also give props to the A.I. designers who went through quite a bit of work to make even reading about the conflicts seem exciting, not to mention the organizer for summing up the general strategies these A.I.s have used and supplying the files. Hopefully I'll know what to do to look at the files once I have my hands on the full Version.

On another note:

Being a Babylon 5 fan, it's kind of ironic, in a neat way, that the Narn Regime is doing as well as they have. Being that I always remembered them as a race typically beaten down and dominated by others. It's like watching some spinoff called Narn's revenge.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.