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luke_slovakian said:
At why did you make the weapons take up so little space? I mean they only take 20k for almost every weapon. Phasers are the same size with quantum torpedos. No offense or anything
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The weapons are basically the same size as they are in the base game. Before the big revision, the weapons were various sizes and stuff and were horribly unbalanced. When I sat down to revamp the weapons, using Captain Kwoks XLS program, I tried to keep the weapon balanced and fun.
Remember that we are limited by the physics of Space Empires and that Star Trek is a visitor and therefore not a master of the Space Empires Universe. Captain Kwok devised a slick propulsion system and I did the weapon revamps. Later we had to make some major changes to armor and components, but those are all behind us now.
I would like to see weapons tied into engines and or a reactor of somekind, but that is simply not possible with SE IV.
I also considered making the weapon components much larger say 50kt each with twice the power but opted for the current system as it gave the play a lot more flexiblity in the design process.
To be honest I could have made the STM a lot like the AST mod, but I wanted to keep the two mods seperated. As the AST mods downloads began to fall off and more and more people were getting the two confused, I dropped the AST altogether.
The though had occured to UserX, Kwok, and myself to make version 2.0 of the STM a lot more like BOTF but plans for 2.0 are being geared more toward SE V than SE IV at this point.
SE V will allow for a far greater degree of modablity and it is my hope that we can achieve a balance of game play that we have not yet seen.