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  #111  
Old March 29th, 2008, 10:58 PM

Randvek Randvek is offline
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Default Re: Global War, recruiting!

If you are worried about Good (and Evil, to a lesser extent) not being able to hit the water, perhaps we should do something to make sure at least one of the neutrals has a decent water forge path. Nothing like solving the problem by letting a Neutral charge a fee for water access, with a fee that could go up or down depending on how big a threat R'yleh is.
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  #112  
Old March 29th, 2008, 11:09 PM

quantum_mechani quantum_mechani is offline
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Default Re: Global War, recruiting!

Good and evil both have decent access to getting underwater, the issue is more that they are close to unassailable there. Good could crack them after they have taken out the rest of the evils, but short of that... I think they are there for good. I really pity any evil race getting them as their secret enemy.
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  #113  
Old March 29th, 2008, 11:32 PM
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Tuidjy Tuidjy is offline
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Default Re: Global War, recruiting!

I really think that the game should stay in the planning stages for now.
I actually agree that with 5 people, the teams have become too balanced.
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  #114  
Old March 30th, 2008, 12:08 AM

Cerlin Cerlin is offline
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Default Re: Global War, recruiting!

Could we switch one of the good to neutral? I would accept that! Right now there is a little too much balance, I think more neutrals will make it interesting. And I hope they realize how important their roll is.
Also I like Oriana as a map. IT is big enough with lots of ways to expand on all sides.
LA ryleth may be an issue...what do others think? I'd even rather have LA Ermor, at least i can banish them!
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  #115  
Old March 30th, 2008, 12:25 AM

quantum_mechani quantum_mechani is offline
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Default Re: Global War, recruiting!

LE Ermor is much more balanced, no question. Now that their pop dies at a reasonable rate, I think there are quite a few nations that could have a shot going toe to toe with them.
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  #116  
Old March 30th, 2008, 01:05 AM

CUnknown CUnknown is offline
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Default Re: Global War, recruiting!

I agree, let's play on Orania. A nice large wraparound map is what we need.

Given that the map is that large, though, we can easily add 1 or 2 players (if we can find them). Let's add 1 Evil, making the final tally 9 Evil, 5 Good, and 2 Neutral.

It's probably true that LE Ryleh is unbalanced. And for the secret enemy thing, it's probably best to keep everyone on land. Let's say no water races are allowed (except for Neutrals). I'm sorry Drya Unda.
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  #117  
Old March 30th, 2008, 02:05 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Global War, recruiting!

If R'lyeh isn't allowed then I'll take Machaka.
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  #118  
Old March 30th, 2008, 06:19 AM

Executor Executor is offline
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Default Re: Global War, recruiting!

Quote:
Cerlin said:
Ok, first problem. I tried to upload my pretender...and it didnt work.
First I got to the page, and it showed all the options for All nations mod, but then when i tried to scroll down it kept jumping me to the top of the list, so I couldnt get to MA abysia. I then restarted my client and tried again, and now it only shows EA nations. Help?
Ok now I'm having the same problem, suggestions?
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  #119  
Old March 30th, 2008, 08:54 AM

Zeldor Zeldor is offline
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Default Re: Global War, recruiting!

At least Ylvali fits really well to evil faction
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  #120  
Old March 30th, 2008, 11:50 AM

otthegreat otthegreat is offline
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Default Re: Global War, recruiting!

Are you looking for another evil nation? if so I would really like to join the game.
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