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  #111  
Old March 13th, 2003, 02:36 AM

tesco samoa tesco samoa is offline
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Default Re: PBW Star Trek Game

the game forums are good. I really miss looking at them. As I also just run games... So i have no clue on what is going on. And the Forums are a great place for RP , and NON RP conversations
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #112  
Old March 13th, 2003, 02:38 AM
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Default Re: PBW Star Trek Game

If you want to add a link to the game description on any of your games it's not hard. Just a simple html link.

Geoschmo

EDIT: And we are going to get them fixed, it may just take a while.

[ March 12, 2003, 12:39: Message edited by: geoschmo ]
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  #113  
Old March 13th, 2003, 04:42 AM
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Default Re: PBW Star Trek Game

So Geo, once Fyron gets his empire loaded will we be able to start , or is PBW still messed up so much we can't start playing yet (forgive the newbie question, this is my first PBW game)?
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  #114  
Old March 13th, 2003, 05:08 AM
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Default Re: PBW Star Trek Game

The server has some problems still, but nothing that would prevent the game from being played.
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  #115  
Old March 13th, 2003, 06:19 AM
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Default Re: PBW Star Trek Game

Sorry about not having my empire file submitted yet. I have been working on a big CS final project these Last few days, and it has eaten up more of my time than I thought it would. I'll get it made very soon here.
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  #116  
Old March 13th, 2003, 07:33 AM
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Default Re: PBW Star Trek Game

I will upload the game tonight. Play when you get notified and enjoy.
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  #117  
Old March 13th, 2003, 08:28 AM
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Default Re: PBW Star Trek Game

Problem!
I did not realize this, but when generating any map using FQmod 2.2 the map contains ring worlds that can be colonized. Not just a couple, but many ring worlds. Do we want these in our map? I for one do not want them. I have created a map for each of the types offered in the FQMD 2.2, and ALL of them had ring worlds to some degree. I have but two questions:
1. Do we want them? This has to be a majority vote carries.
2. If yes, how many do we want? Lots, some, few?
3. If no, will a map generated with Standard FQM work? (Non delux generated)
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  #118  
Old March 13th, 2003, 08:33 AM
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Default Re: PBW Star Trek Game

Since there's no typical stellar manipulation, leave them in as a bonus, at least one per empire, this is a star trek game after all and the long abandonded Dyson Sphere was in that one Ep. I think they will ad like a bonus or flavor and give us stuff to fight over.

EDIT: what are there atmosphere types? If there's a methane one leave it in, you don't need the others

[ March 13, 2003, 06:48: Message edited by: Hugh Manatee ]
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  #119  
Old March 13th, 2003, 09:06 AM
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Default Re: PBW Star Trek Game

The problem is, they are littered randomly throught the galaxy, and if your a non oxygen breathing race, me, then they are of lower value to you as they are all oxygen atomshperes.

I say leave them out if at all possible.
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  #120  
Old March 13th, 2003, 09:11 AM
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Default Re: PBW Star Trek Game

Hmmm, yeah your right I guess. I just got an E-mail from Fyron about this :

Quote:
Wtf... the original game Components.txt got placed in my FQM Deluxe folder
somehow. :-( I have no idea what could have happened to my changes, but I
will have a new Version of FQM Deluxe out within the hour.
I'm going to go to sleep now, I don't know what time it is wherever you are, but here it's about 1:15 AM, what ever you decide I'll find out about it in about 9-10 hours. Good night every body!!!

Edit: on second thought tonights Lexx is a good one, I'll wait awhile.

[ March 13, 2003, 07:18: Message edited by: Hugh Manatee ]
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