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October 6th, 2005, 02:08 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Game Start
Quote:
The Panther said:
2. Everybody needs to register on the Council site.
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Can you please elaborate what is the procedure for registering?
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October 6th, 2005, 02:23 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: Game Start
Go to the link in my sig, click on "new account or log in". All you'll be asked for is a screen name and password. Everything else is optional (no email needed). You're done!
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October 6th, 2005, 02:43 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: The Council of Wyrms
I hope we are not underestimating naresh, even those new to MP have the resources to manipulate their race to their advantage.
Panther could you put a good email address on the wiki for us to send our pretenders to?
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October 6th, 2005, 03:44 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Council of Wyrms - 5 spots open
Quote:
Whollaborg said:
Mighty Wyrms.
There is yet one Wyrm who is not invited to the Council and he's Leviatan of Atlantis.
We hope that our presence is not forgotten and we are invited into the Council of Wyrms.
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I am Wyrm. Hear me roa-, er, hiss!
Ok, so C'tis it is. I've never played em so let's see how badly I can screw it up.
BTW, I just want to say now that I've read through this thread and signed up for the wiki I am *really* excited about the potential here! The role-playing, the homepage, the AAR's, the smacktalk, the diplomacy, etc.. To me, this is the type of game where Dominions really shines. In a game like this winning means next to nothing to me as I have far more fun merely participating in the ongoing RP stuff.
So anyway, I'm glad I saw this thread and was able to snag the last nation! Good luck to everyone and don't step on my tail...um, head... whatever!
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October 6th, 2005, 04:06 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Council of Wyrms - 5 spots open
Hehed, doh. And here I am, finally realizing that I just might be able to squeeze this game in and all the spots are full? *cry*
Oh well. Let me know if one frees up guys.
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October 6th, 2005, 04:06 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Council of Wyrms
Quote:
Wish_For_Blood_Slaves said:
Panther could you put a good email address on the wiki for us to send our pretenders to?
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It is done. Just click on my name on the COW site and up pops my email address.
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October 6th, 2005, 05:12 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Council of Wyrms
Quantum might give up his spot... he didnt seem too thrilled to be playing.
__________________
Every time you download music, God kills a kitten.
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October 6th, 2005, 05:15 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Council of Wyrms - 5 spots open
Quote:
Huntsman said:
[Ok, so C'tis it is. I've never played em so let's see how badly I can screw it up.
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I think that the wyrm is not cold blooded, so I would suggest you play base C'tis and avoid Miasma which would disease your own pretender.
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October 6th, 2005, 05:17 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: The Council of Wyrms - 5 spots open
Quote:
The Panther said:
Quote:
Huntsman said:
[Ok, so C'tis it is. I've never played em so let's see how badly I can screw it up.
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I think that the wyrm is not cold blooded, so I would suggest you play base C'tis and avoid Miasma which would disease your own pretender.
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Swamp survival keeps him from getting diseased.
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October 6th, 2005, 06:23 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Council of Wyrms - 5 spots open
Wow, that's cool. Then the wyrm is truly versatile enough to handle any race or theme.
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