|
|
|
|
|
June 2nd, 2004, 04:17 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Most likely the one in SE4 that says things like "Anti-Proton Beam III Discovered" and "Xertuy Empire Destroyed"
__________________
The Ed draws near! What dost thou deaux?
|
June 2nd, 2004, 05:00 PM
|
|
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The SE4 companion - Why the long wait?.
I cannot wait until this utility is released. It will bring so many more options to the table.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|
June 2nd, 2004, 05:11 PM
|
|
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Ruatha;
Stop wasting your time basking in the glow of our admiration. Go program !!!
__________________
Never trust a cop with rubber gloves.
|
June 2nd, 2004, 06:39 PM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: The SE4 companion - Why the long wait?.
Oh my, I am sooo stoopid. I thought he meant LOG as in L.O.G. and I didn't know what that stood for. He meant log window. DUH!
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
June 2nd, 2004, 10:50 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Not to burden you or anything, Ruatha, but perhaps for a future Version of this utility, do you think you could put in music playlists? I like to listen to thematic music when I play my games - e.g. if I am playing an evil race I will listen to dark, ominous music. So perhaps each PBW game could have an associated playlist, and then the program will play a random selection from that list. So for "Fantasy Empires" where I'm playing as the Hyrule Kingdom I'd have a list of music from "The Legend of Zelda" games and I'd just get a random Zelda tune each time I start up that game.
Just a thought... don't know if it would be too hard for you... What programming language are you using anyway?
__________________
The Ed draws near! What dost thou deaux?
|
June 2nd, 2004, 11:10 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by primitive:
Ruatha;
Stop wasting your time basking in the glow of our admiration. Go program !!!
|
I am afraid I must second this statement.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 3rd, 2004, 05:15 AM
|
|
Major General
|
|
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The SE4 companion - Why the long wait?.
I'm sorry, but I haven't asked my emploeyer if I could program here at work... so I'll just post instead!
About MP3 playlists, there are three possibilities:
1) You use the Favorites already inbuilt ability to open an external program with an external file to open a different playlist with your current mp3 player, this is already enabled.
2) I make a "playlist" option for each favorite and you define your preferred player once in the settings, this is the way I'm likely to go as it's easy and quick.
3) I make my own built in player, it seems to be free(?)
http://delphi.about.com/library/weekly/aa112800a.htm
BTW, I use delphi, still many bits to piece in, gotta make fail safes and error handling, and code that avoids errors.
|
June 3rd, 2004, 05:43 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Don't risk your job to program for a game. Also by programing at work you may in fact be giving your idea to your employer. When I worked we all had to sign an agreement that anything we designed, made, invented, created, wrote, thought, pooped out, consumed, considered, etc belonged to the company.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 3rd, 2004, 06:12 AM
|
|
Major General
|
|
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The SE4 companion - Why the long wait?.
No problem, I'm not programming at work, that's why I have time to post(!).
I don't have any machine with any programming language installed here anyway.
And BTW, I like so to bask in the glow of your adminiration, it gives such a nice tan
Next week I'll work night and'll have more time during mornings alone at home while the kids are off to their respective daytime occupations, I hope to finish it then.
It seems so easy, the complete code is there!
I think I'll make a dedicated MP3 player and include it in the project, that way the user won't have to define paths and extensions.
If you want to use another mp3 player you'll just use the external program option instead of the bundled mp3 player.
[ June 03, 2004, 05:43: Message edited by: Ruatha ]
|
June 3rd, 2004, 12:08 PM
|
|
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The SE4 companion - Why the long wait?.
Just want to say, I am drooling in anticipation of this application.
So it automatically downloads pbw files as they become available and then opens se4 for you. Excellent. Two questions:
-When i finish my turn, will it automatically upload the necessary file? That would be really really sweet.
-Can I configure it to notify me with some sort of on-screen alert (New turn available for game XXX. Play turn? Y/N) instead of automatically opening se4 every time?
Also, please could you code in a module that will monitor the beer-content of my fridge and automatically send a robot down the shops for me to restock different brands according to the mod I'm playing.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|