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June 11th, 2023, 09:17 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: SCENARIOS!
From which side are you playing when you hear this ? I just tested a small drone in that scenario and it makes the correct sound moving forward
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June 12th, 2023, 02:26 AM
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Lieutenant General
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Re: SCENARIOS!
Quote:
Originally Posted by DRG
From which side are you playing when you hear this ?
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US Army.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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June 11th, 2023, 10:18 PM
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BANNED USER
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Join Date: Apr 2020
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Re: SCENARIOS!
US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.
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June 13th, 2023, 05:00 PM
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Shrapnel Fanatic
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Re: SCENARIOS!
Quote:
Originally Posted by Karagin
US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.
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Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing
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June 13th, 2023, 05:48 PM
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Lieutenant General
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Join Date: Apr 2007
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Re: SCENARIOS!
Quote:
Originally Posted by DRG
Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing
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Null.WAV is definitely the the laser gun.
NEVER heard it during my scenario building/testing.
Again ... the only oddity I'm commenting on is a lack of movement sound when the mini-drones advance. Presumably hex-by-hex. Apparently a one hex advance isn't triggering the movement sound to play. Not a big deal, but perhaps worth noting.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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June 13th, 2023, 08:23 PM
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BANNED USER
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Join Date: Apr 2020
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Re: SCENARIOS!
Quote:
Originally Posted by DRG
Quote:
Originally Posted by Karagin
US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.
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Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing
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Yes, that is the sound I heard.
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June 12th, 2023, 07:27 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: SCENARIOS!
Post a save game that shows this happening and I will look at it. Right now I don't hear what either of you are hearing.
How many turns had been played?
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June 12th, 2023, 01:28 PM
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BANNED USER
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Join Date: Apr 2020
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Re: SCENARIOS!
Here is the saved game. As requested. And 11 turns.
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June 12th, 2023, 03:07 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: SCENARIOS!
I ran that save three times. Saw varying numbers of small alien UAV's attacked and 3 or four were shot down.... None moved anywhere but the hex they were attacked in NONE played any sort of sound FX
I am in agreement the small drones blowing up animation needs to be toned down a bit
This is for Karagin and Suhiir
Go to your MBT Game Date/Sounds folder. Confirm to me you have a Drone19.wav in that folder and that the Sounds.INI has this entry --
sound019="Drone19.WAV"
ALSO
Go to your in game Preferences....... what is your animation level set to ?
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June 12th, 2023, 04:22 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
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Re: SCENARIOS!
Quote:
Originally Posted by DRG
Go to your MBT Game Date/Sounds folder. Confirm to me you have a Drone19.wav in that folder and that the Sounds.INI has this entry --
sound019="Drone19.WAV"
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Present
Quote:
Originally Posted by DRG
Go to your in game Preferences....... what is your animation level set to ?
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Animation level 4
Quote:
Originally Posted by Karagin
Right now, I am trying to hang on as it's taking lucky hits to kill things. And I still have one Soviet unit alive, so that's a plus, maybe...
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Assuming my scenario design works as intended the aliens just don't have enough units to be everywhere/do everything they "should". So take those lucky hits and pray for more! Eventually their attack will run out of steam and if you managed to keep some/all of your reinforcements intact you can counterattack.
HOPEFULLY!
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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