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  #111  
Old March 17th, 2009, 01:33 PM

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Default Re: Modding shortlist

I'd like to have more headroom in adding mod objects. In particular the limited number of newspells (144 - 3.23 additions) allowed doesn't let me play all the mod nations I want + Mytheolgy/Antilarium + CPCS + Holy Wars, etc. In fact Mytheology/Antilarium + CPCS leaves >20 newspells for other mods. The number of images (<1000) in a mod is tight unless splitting them up works. The limit of newmonsters is also a limit to the number of mod nations that can be played together. New weapons are very popular with modders, but there is still room even with a lot of mods. More custom nametype tables would be nice.

So how many pearls does all this cost?
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  #112  
Old March 17th, 2009, 03:50 PM
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Default Re: Modding shortlist

Quote:
Originally Posted by pyg View Post
I'd like to have more headroom in adding mod objects. In particular the limited number of newspells (144 - 3.23 additions) allowed doesn't let me play all the mod nations I want + Mytheolgy/Antilarium + CPCS + Holy Wars, etc. In fact Mytheology/Antilarium + CPCS leaves >20 newspells for other mods. The number of images (<1000) in a mod is tight unless splitting them up works. The limit of newmonsters is also a limit to the number of mod nations that can be played together. New weapons are very popular with modders, but there is still room even with a lot of mods. More custom nametype tables would be nice.

So how many pearls does all this cost?
I concur with Pyg with full strenght of my heart. I was simply devastated when I learned that newspells had a limit of 144 spells. I knew that supply wasn't endless, but only 144.. Damn. Just when I was really starting to get the hang of the cool stuff you can do with chained #nextspells.

I have a spell in CPCS "Curse of the Four Horsemen" that I just now realized takes 5 spells slots. I immediately started to think "Can I afford it?" do I need to change it? But it's working thematically and nicely now. I don't want to castrate my baby!

I can work with the other limitations, but this kinda brought me down. I'll probably have to tone down the amount (and quality.. nextspells are my foe now!) of spells I was intending to add to Holy War.
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  #113  
Old March 17th, 2009, 04:07 PM
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Default Re: Modding shortlist

Quote:
I have a spell in CPCS "Curse of the Four Horsemen" that I just now realized takes 5 spells slots. I immediately started to think "Can I afford it?" do I need to change it? But it's working thematically and nicely now. I don't want to castrate my baby!
I say the same thing to myself every night before I go to sleep.

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  #114  
Old March 18th, 2009, 05:51 AM

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Default Re: Modding shortlist

If you're having trouble with running low on spell slots make a mod for each era specifically and overwrite some of the national spells in that era if possible. Then again I guess you wouldn't get that many extra slots from that.
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  #115  
Old March 18th, 2009, 06:10 AM

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Default Re: Modding shortlist

Surely you should overwrite national spells from other eras?
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  #116  
Old March 18th, 2009, 06:40 AM
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Default Re: Modding shortlist

As Sombre said, it isn't too much. Here's the list of national spells by nation:

Code:
0 - [160, 811]
1 - []
2 - [157, 158]
3 - [799, 800, 811]
4 - [193, 194, 803]
5 - [187, 188, 189, 190, 191, 192, 193, 194, 775, 808, 810]
6 - []
7 - [175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 806]
8 - [767, 769, 773]
9 - [165, 761]
10 - [161, 162, 163, 164, 768]
11 - [145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 811]
12 - [222, 224, 225]
13 - [141, 142, 143, 797]
14 - [794, 795, 801, 802]
15 - []
16 - [172]
17 - [173, 174]
18 - [195, 197, 198, 199, 201, 203, 205, 206, 774, 793, 809]
19 - [208, 210, 212, 213, 214, 216, 217, 771, 772, 850, 857]
20 - [845, 846, 847, 848, 849]
21 - [781]
22 - []
23 - []
24 - []
25 - []
26 - []
27 - [160, 811]
28 - [102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113]
29 - [166, 167, 168, 169]
30 - [141, 142, 143, 794, 795, 796]
31 - [157, 770, 832, 833, 834]
32 - [166, 167, 168, 169, 274]
33 - [175, 176, 177, 178, 179, 180, 181, 182, 184, 185, 186, 806]
34 - [187, 189, 190, 192, 775, 807, 808, 810]
35 - []
36 - [222, 226, 227, 228, 229, 234]
37 - [767, 769, 773]
38 - [165, 761]
39 - [161, 162, 163, 164, 768]
40 - [145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 811]
41 - [172]
42 - [173, 174]
43 - [195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 774, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 809]
44 - [207, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 857]
45 - [837, 838, 839, 840, 841, 842, 843, 844, 846, 847, 848, 849]
46 - [781]
47 - []
48 - []
49 - [160, 811]
50 - [102, 103, 104, 105, 106, 107, 108, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131]
51 - [794, 795, 796, 798]
52 - [157, 158, 159, 770, 832, 833]
53 - [166, 167, 168, 169, 170, 171, 274]
54 - [175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 806]
55 - [187, 189, 190, 192, 193, 194, 775, 808]
56 - [207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863]
57 - [222, 230, 231, 232, 233, 234, 235, 236, 237, 238]
58 - [767, 773, 830, 831]
59 - [165, 761]
60 - [132, 133, 134, 135, 136, 137, 138, 139, 140, 162, 163, 164, 768]
61 - [145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156]
62 - [172]
63 - [173, 174]
64 - [195, 197, 198, 199, 201, 203, 205, 206, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 809]
65 - [836, 839, 840, 841, 842, 843, 844, 846, 847, 848, 849]
66 - [765, 781]
67 - [239, 240]
68 - [782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792]
69 - [141, 142, 143, 797]
70 - [803, 804, 805]
71 - [813, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827]
Fishing out spells that are unique to an era and not used across multiple ones, this leaves the following to overwrite:
  • EA: [102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 159, 166, 167, 168, 169, 170, 171, 196, 200, 202, 204, 207, 209, 211, 215, 218, 219, 220, 221, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 765, 770, 274, 796, 798, 804, 805, 807, 813, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 830, 831, 832, 833, 834, 836, 837, 838, 839, 840, 841, 842, 843, 844, 851, 852, 853, 854, 855, 856, 858, 859, 860, 861, 862, 863]
  • MA: [114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 158, 159, 170, 171, 183, 188, 191, 193, 194, 208, 224, 225, 230, 231, 232, 233, 235, 236, 237, 238, 239, 240, 765, 771, 772, 798, 799, 800, 801, 802, 803, 804, 805, 813, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 830, 831, 836, 845, 850, 851, 852, 853, 854, 855, 856, 858, 859, 860, 861, 862, 863]
  • LA: [769, 771, 772, 774, 141, 142, 143, 797, 799, 800, 161, 802, 807, 810, 188, 191, 834, 196, 837, 838, 801, 200, 202, 204, 845, 850, 224, 225, 226, 227, 228, 229, 109]
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Last edited by lch; March 18th, 2009 at 06:59 AM.. Reason: listing spells available to overwrite, not those unique to an era
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  #117  
Old March 18th, 2009, 07:56 AM

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Default Re: Modding shortlist

I'm a big fat [US]American and I want more Seriously, my wish is still for more number room for mods all over. Most of what I have been playing with puts all the original nations in the game plus as many mod nations as will fit (more more more).

Thanks for codediving lch. Nice formating too, I just pasted it right into DMG. I can implement this as a workaround but I am unenthusiastic.
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  #118  
Old March 18th, 2009, 08:10 AM
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Default Re: Modding shortlist

Nation number increases are unlikely, as doing that will start breaking things that cannot be easily fixed. No idea about the spell and item limits and whether those can be increased.
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  #119  
Old March 18th, 2009, 09:26 AM

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Default Re: Modding shortlist

Quote:
Originally Posted by llamabeast View Post
Surely you should overwrite national spells from other eras?
Yeah that's what I meant.
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  #120  
Old March 20th, 2009, 10:10 PM
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Default Re: Modding shortlist

Quote:
Originally Posted by lch View Post
As Sombre said, it isn't too much. Here's the list of national spells by nation:
My apologies, the list posted is slightly off: Spell number 811 (Monster Boar) is a national spell for nation 61 (LA Pangaea), too. The lists with overwritable spell numbers that I posted don't change, since it's already been removed because of being a national spell of LA Arco, too.
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