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  #111  
Old January 7th, 2004, 06:02 PM
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Default Re: Ryan Eye MP Game (thread name changed)

Quote:
Originally posted by SurvivalistMerc:
I third the midnight autohost. I didn't realize that it would autohost at midnight again if everyone did their durn late.
I apologize. I was told it wouldnt do that. Im not sure what might have caused it so I will gladly remove one or the other option as people wish.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #112  
Old January 7th, 2004, 07:06 PM
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Default Re: Ryan Eye MP Game (thread name changed)

I fourth the midnight autohost.

~Aldin
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  #113  
Old January 7th, 2004, 08:09 PM

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Default Re: Ryan Eye MP Game (thread name changed)

Gandalf,

There is no need to apologize. This is my first MP experience, and I am having a wonderful time. I don't really expect to win or even Last long, truth be told...but who knows?

It's a wonderful experience, and I think all of us understand that it's your first time to host a MP game. We appreciate your willingness to host for us.

You are way ahead of me if you can figure out how to make it stop hosting after everyone does their turns.
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  #114  
Old January 7th, 2004, 09:47 PM
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Default Re: Ryan Eye MP Game (thread name changed)

I vote for midnight autohost only. These constant stale turns are a pain.
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  #115  
Old January 7th, 2004, 09:52 PM
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Default Re: Ryan Eye MP Game (thread name changed)

OK looks like a majority is in, or the fact that the GameMaster said to (I didnt notice that sooner). Changing it now.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #116  
Old January 7th, 2004, 10:02 PM

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Default Re: Ryan Eye MP Game (thread name changed)

Did enough folks take stale turns Last night or this morning that those of us who have only one stale turn should skip a turn?
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  #117  
Old January 7th, 2004, 10:53 PM
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Default Re: Ryan Eye MP Game (thread name changed)

I have had three stale turns.
one of them was today.
I check the game twice a day, morning and evening (GMT+2).
Truth is, it's quite frustrating to have this kind of start.
I am seriously considering giving up my position to the AI. Well, unless those stale turns also happen to the rest of the players. then we're all on even ground.

cheers, iz.
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  #118  
Old January 7th, 2004, 10:58 PM
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Default Re: Ryan Eye MP Game (thread name changed)

Well your on equal ground with me.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #119  
Old January 7th, 2004, 11:13 PM
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Default Re: Ryan Eye MP Game (thread name changed)

I've had two, one self-inflicted, one Last night. I'm willing to take another if that's necessary.

~Aldin
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  #120  
Old January 7th, 2004, 11:30 PM
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Default Re: Ryan Eye MP Game (thread name changed)

It seems strange that you get hosts every now and then. I havn't had this kind of problem ever.

After having created a game this should be a perfectly fine commandline:

./dom2 -TS --port 1111 -t 0 22 -t 2 22 -t 4 22 -qsm testgame

It starts a dominions server (-S)
text only (-T)
portnbr 1111 (--port 1111)
hosting is sunday at ten (-t 0 22)
hosting is tuesday at ten (-t 2 22)
hosting is thursday at ten (-t 4 22)
it hosts upon arrival of all turns (-q)
no sound (-s)
no music (-m)
the game name is testgame

If the turns are recieved before turn the time host it skips the next time host if within 24 hours.

We have never come across this problem with this command line. In the rare cases when the server is restarted a problem might arise if the host time is only a few hours away.
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