Quote:
CUnknown said:
I haven't checked the turn yet.. but Ryleh cast Arcane Nexus, you say? *boggle*
That is obviously a huge problem. I'm not quite sure what we can do about it, though.. unless someone has a bunch as astral gems around to dispel it. I suppose we could all pool astral gems and dispel it. I don't have many to add to the pool, though.
Another possibility is to simply all gang up and kill him. If we all attack him, he doesn't stand a chance at this stage in the game.
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I thought about it, and we only have one "astral" nation left that's not AI. Mictlan, and he has S1 casters (perhaps S2 with randoms). And I just killed the only S4 caster living on land. We can't dispel it.
So we are left with only one option. Good old fashioned gang-bang. It's not fair for R'lyeh, but it is the only way the rest of us have any chance in this game.
I'm sorry if I'm being blunt, but this is the sad truth. IF WE DON'T KILL R'LYEH NOW, WE ALL LOSE. So sacrifices have to made, by all sides. He must have used all his research to reach Enchanment. We must take action now, before he can find more uses for his gems.
So, I hereby present the HVTM (Humanoids Versus Tentacled Monsters), alliance against R'lyeh. Here are the rules (which are negotiable).
1) No non-AI nation vs non-AI nation aggression until R'lyeh is done for. Going untewater is har enough without someone stabbing your back. (I know this would mean that I'd made peace with Abysia, this will happen, if he can make a case why he would be a notable ally against R'lyeh.)
2) Nations with shore-line must either a) let some non-shore-line nation access to shore by allowing them to conquer a line of provinces to the shore (the no-shore-line doing the conquering is entitled to give gold equal to the provinces income to the province-giver). b) Put ALL resources into assaulting underwater. Or the best, both.
3) Nations with no-shoreline (like me), must either a) negotiate a way to get a shoreline and assault underwater with all might or b) support shore-line nations with waterbreathing-items and far-attack spells (I have enough Air casters and gems to forge 4-5 Barrels of Air, after that, it's Manual Water-Breathing until I run out of gems).
4) Put all non-blood, non-astral gem usage to BARE ULTIMATE minimum. Only use gems to spank R'lyeh. He will get just enough gems from the water-item forging and summons we need to use.
5) We probably have to use E-mails to coordinate our efforts. My e-mail is burnasber(at)hotmail(dot)com. Once we have everybody's e-mail addresses we can group send each other all relevant information. I'm willing to do most of the work, if need for more efforts rises.
I like this game and I really don't want it to end to a "Njah-Njah, I WIN" global.