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January 16th, 2009, 11:50 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
It's not supposed to be normal game. It has to be brutal and fun. And yes, half of players will be out by mid-game. You may get unlucky with neighbour in a valley etc, but well, life is not fair.
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January 16th, 2009, 06:59 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Oh I agree, my "fun stuff" comment was sincere
I just want to make sure I am not picking a nation that can't get a game plan going in the first year... Heck I was at the enemy capitol in my valley within half a year so I can see you knowing how your neighbour is by turn 3.
Cool to play a game with such a different strategy. It has long term potential since it is large map but you need blitz style survival/tactics in the early game.
Last edited by Incabulos; January 16th, 2009 at 07:14 PM..
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January 17th, 2009, 06:12 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Since Bogarus is open I'll take that instead of Patala. I have a death wish. =)
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January 17th, 2009, 08:52 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
starets are the sex
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January 18th, 2009, 01:14 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Can we get this game up on Llamaserver soon? It's going to take a while to submit this many pretenders.
Jazzepi
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January 18th, 2009, 01:40 AM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
And I will be submitting MA Pangaea... final decision. 
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January 18th, 2009, 01:48 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Oops MA Pan is taken... I meant LA Pangaea  But still playing around any way.
So we waiting for the CB 1.4 to be updated before starting, correct?
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January 18th, 2009, 02:31 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
yes... also, while some people are familiar w/ this cool map, i'm still trying to puzzle it out
so i'd prefer a few days of futzing around if no one is in too much of a hurry.
I'm pretty sure we're already 2 months ahead in getting this started than Zeldor's last game ;p
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January 18th, 2009, 02:46 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Don't mention The Curse! :P
Yeah, we are just waiting for CBM 1.41
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January 18th, 2009, 06:50 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)
Yeah this map config is definitely interesting. Breaking out of the valley you share with your neighbour will be a challenge.
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