|
|
|
|
|
March 2nd, 2010, 09:59 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Yep.
|
March 4th, 2010, 02:23 AM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Could I get a 12 hour extension please?
|
March 8th, 2010, 12:18 AM
|
Second Lieutenant
|
|
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Thanks Debaser for being my Anvil of Doom guinea pig!
On a related note, Anvils of Doom are scary as hell. Fun, too!
|
March 8th, 2010, 02:05 AM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Not so fun for my monkey army. I'm thinking of doing an in character report of that battle from the view point of my general.
|
March 17th, 2010, 03:57 AM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Can we extend the clock to 48 hours please?
By the way I see you have crawled out of the sea to scavenge. Are you going to jump back in and wait to feed on whatever sinks to the bottom, or are you going to attack? Those Niefel flames look scary.
Some brave monkey mages allowed us to finally got revenge for the slaughter of our army at the battle of the flaming elephants.
I think being on defense is a big advantage. Not only do I have a good idea of what is coming, I get first casting turn. It would be nice to be able to go on the offensive for once though.
|
March 17th, 2010, 03:59 AM
|
Second Lieutenant
|
|
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Yeah that was absolutely brutal--and if my Anvils had gotten even a single round to cast, I would've won that battle too.
|
April 5th, 2010, 12:59 AM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Is this game over? It seems some people are still submitting turns. But as far as I know the Greek Dwarf team controls 5 capitals. If it is over, congratulations to the Greek Dwarves.
|
April 5th, 2010, 08:23 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
If they cleanly control 5 caps, then it is over!
|
April 9th, 2010, 07:44 PM
|
Second Lieutenant
|
|
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
Whelp, I cleanly control 4 caps now...if Arcosephale held onto his, then I think we're done. At least this resulted in the rebalancing of Dwarfs to be more in line with...everyone else. Gone forever are the days like this last turn with 7 Anvils of Doom raining molten death on some poor monkeys. Ugh.
|
April 9th, 2010, 07:58 PM
|
First Lieutenant
|
|
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
|
|
Re: Scruntlefut2 - 2v2v2v2 team game - Running
I still control my capital, so yea the game is over
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|