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  #1  
Old October 11th, 2023, 04:28 PM
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Default Re: Omaha Beach - Scen #9

MBT has the same issue

15500 points (both sides)
USA vs Soviet Assault
June 1989
same params as DRG's sans above.

Junk on the left.
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Old October 11th, 2023, 06:34 PM
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Default Re: Omaha Beach - Scen #9

Yes we know MBT and WW2 will have the same issues as the code is by design, identical so maps can be swapped

Here is something to test
I got it down to seeing junk with 5250 defender points

Try a pure armour battle with 6000 defender points....... just buy armour..... no arty.... no infantry and I put the battle on a dead flat level one green grass map....nothing but green grass

Turn 7..... NO JUNK

This thing is starting to get "annoying". this ***MAY*** be terrain related but if it is it is realted to the orginal terrain that was used by V1 not the newer stuff


Look at the terrain that does appear as junk .......it's all "basic" terrain nothing "fancy"
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Last edited by DRG; October 11th, 2023 at 06:41 PM..
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Old October 11th, 2023, 09:38 PM

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Default Re: Omaha Beach - Scen #9

It's possible the junk isn't making the game crash, as I've seen "grassy junk" hundreds of times, and I've witnessed the game crash only a dozen times or so over the years. Something else could be making the game crash and the junk has nothing to do with it. It could be just a coincidence, giving us a false lead.
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Old October 11th, 2023, 10:17 PM
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Default Re: Omaha Beach - Scen #9

I have a vague memory of sometimes seeing the junk like forever, but taking no notice of it as it never affected game play - and I usually play on green maps, and also - never any really huge scenarios especially those ones with a gigantic barrage and air show at the beginning!. Never saw any crash, or I would have been on that.

The junk was always the green hex edge tiles - no idea what was stuffing these into the smoke array, but have made a quick fix to sweep out any tiles that arent in the correct range for smoke tiles out of that array before displaying it, seems to work, copied to Don to test.
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Old October 12th, 2023, 06:07 AM
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Default Re: Omaha Beach - Scen #9

Yes, the cratering IS something I was working towards but testing for something like this needs to be methodical and I had not got to damage yet

There may be good news. Andy has passed on a potential fix to me to test but I have to be out most of the day

We will keep everyone informed and IF this does elliminate the junk the next step is to see if that stops the crashes
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Old October 12th, 2023, 03:35 PM
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Default Re: Omaha Beach - Scen #9

I am in the process of running tests with the code Andy sent me and SO FAR it appears to have fixed the edge junk problem. All the saves I had made that had showed edge junk now do not show it

What I am doing now is let the scenarios where junk was seen that crashed run and that is going to take awhile
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Old October 13th, 2023, 10:05 AM
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Default Re: Omaha Beach - Scen #9

Good news........... so far

I found the save from later in the battle from the MBT Scenario WW3: Not so welcome that showed the junk, burning buildings and burning vehicles and using the EXE with the fix, the burning buildings and vehicles are still there but the edge junk is gone

Testing continues
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Old October 13th, 2023, 11:55 AM
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Default Re: Omaha Beach - Scen #9

I said that in post #112

Quote:
.......probably issue a replacement EXE but it has not been decided if we will do that now or wait until the next official patch / update
When we are done testing that question will be decided but we are not issuing anything until we are convinced that on our machines it is working properly. THEN we will decide if sending it out for " field testing" is warranted
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Old October 13th, 2023, 03:42 PM

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Default Re: Omaha Beach - Scen #9

Hi DRG, the icon used when you first access this thread was a pissed off frowning face, now its a smiling happy face, so it seems like you might have solved the problem. What was it, or is it still to early to tell for sure? Anyway it looks very promising and I hope a solution was found, because like I say, it happened to me too along time ago, and all that junk sure got ugly and got on my nerves. It was so bad, the fix could be practically considered a graphical upgrade!
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Old October 13th, 2023, 03:48 PM
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Default Re: Omaha Beach - Scen #9

Quote:
Originally Posted by Dion View Post
Hi DRG, the icon used when you first access this thread was a pissed off frowning face, now its a smiling happy face, so it seems like you might have solved the problem. What was it, or is it still to early to tell for sure? Anyway it looks very promising and I hope a solution was found, because like I say, it happened to me too along time ago, and all that junk sure got ugly and got on my nerves. It was so bad, the fix could be practically considered a graphical upgrade!
Read the posts I made today and you will find the answer
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