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September 18th, 2007, 11:36 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: What\'s this?
Quote:
Lazy_Perfectionist said:
Try disabling sound and let me know if that helps any.
I presume you're running Linux with KDE? Is that correct?
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I have since just reverted to use Alsa as sound architecture and disabled the Arts daemon completely. I don't know if the sound is less buggy this way, but at least I don't see error messages. aRtsd sucks anyway, I'm 100% on Alsa now.
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September 24th, 2007, 02:14 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: What\'s this?
Late update, two spell issues
- SPELL Mists of Deception Keeps on producing phantasmal units even when all enemies are dead, causing combat to go on forever and autokilling all attacking units left on the battlefield
- SPELL Maggots Damage is capped at 110 points, making it useless against Tartarians, which are corporeal undead and should thus die from this spell.
Apologies for my sporadic participation lately. I've had quite a bit to do and I've been suffering somewhat of Dominions fatigue, what with the bug list, FAQ, Faerun map in need of updating, the upcoming task of updating the Dom3 DB. If any issues have been left out of the list, you can probably chalk them up to that.
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September 24th, 2007, 02:46 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: What\'s this?
You have every right to be sporadic for a bit Edi, the amount of contribution you make to the Dominions community is incredible. I'm still in awe of the database.
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September 25th, 2007, 06:34 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: What\'s this?
I have a thingie that might be bug but might be as you all want it..
I'm currently summoning tartarians and my battleground is in waterarea's
MOST tartarians are (undead as they are) able to enter the water.. the "female" tartarians in the blue dress cannot do that (I'm sorry no unit number I'm a 100Km from my game comp atm)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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September 25th, 2007, 01:55 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: What\'s this?
Apparently artifact the Sharpest Tooth isn't Armor Piercing, althought the game has it printed on uhh.. white on darkish-red?
I have a save game where my Strenght 19 Arch Devil with the Tooth duels with prot 33 Earth King for like 20 turns. The Earth King didn't even take a single point of damage from the Tooth (how do I know? He didn't take even a single point of poison damage in the fight). Hitting the Earth King wasn't an issue.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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September 25th, 2007, 02:18 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: What\'s this?
I think the prot 33 Earth king is buged. I just saw him fight a arch devil with a infernal sword. Somehow the arch devil did not hit the Earth king for 15 rounds, since a hit would banish him to Inferno.
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September 25th, 2007, 02:37 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: What\'s this?
Quote:
Folket said:
I think the prot 33 Earth king is buged. I just saw him fight a arch devil with a infernal sword. Somehow the arch devil did not hit the Earth king for 15 rounds, since a hit would banish him to Inferno.
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Well, that was my Arch Devil with the sword. I didn't report it since I thought that perhaps it needs to damage for it to take effect (althought the manual says: "On hit: Banish to Inferno", but it wouldn't be only thing where manual is incorrect).
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
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September 26th, 2007, 12:47 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: What\'s this?
The bug with the sharpest tooth seems like the poison not working on poison immune creatures like it says it does. The armor piercing seemed to work just fine given the amount and frequency of the damage over the battle in question. Plus I'm going to err on the side of the oddball mechanic being broken as opposed to the fairly standard AP tag.
The Infernal Sword allows an MR roll according to the weapon DB, so the chance of it banishing my SC was fairly low (as it should be, given that it's a 10 gem item, and an irresistable banish would be much more on par with the 65-gem Mage Bane)
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September 26th, 2007, 01:00 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: What\'s this?
And now a couple of new bugs:
The Tartarian Monstrum (unit 776) has no misc. slots, which is just weird. Normal manticores have the misc slots.
Attacking golems (unit 471) die due to the 50th turn auto-rout function. (Or if given a retreat order at any time) This may be WAD, but it certainly seems like a bug to me. I'd imagine it would apply to any other mindless commander (via GoR, etc) as well, but have not tested it.
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September 26th, 2007, 04:41 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Bug
Voice of Tiamat always target same province
When casting Voice of Tiamat by several casters in the same turn, they all auto target the same province, whereas other search spells (Voice of Apsu, etc.) target a new province.
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