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  #1201  
Old September 26th, 2007, 04:57 AM

Szumo Szumo is offline
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Default Re: Bug

Underwater Province Defense of EA Agartha

EA Agartha gets the same UW PD as land PD. According to manual, they should get Wet Ones instead.
I suspect this is very simple to fix with modding, but would be nice if it was fixed in unmodded games too.
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  #1202  
Old September 26th, 2007, 08:24 AM

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Default Re: Bug

I've used multiple casts of Voice of Tiamat successfully. Did they all target the caster's province? Were there any valid targets? (Remember that VoT won't target provinces that have been searched in any of the elemental paths.)
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  #1203  
Old September 26th, 2007, 04:23 PM
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Olive Olive is offline
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Default Re: Bug

[img]/threads/images/Graemlins/Bug.gif[/img] Units can't retreat to underwater provinces, even when equipped with water breathing items.

I was storming a castle on an island. Most of my armies came by the sea, at least the 2 commanders had water breathing items (Sea King's Goblet, Barrel of Air). My army was rather weak, so they were defeated and the commanders retreated. The sea province where they could flee were occupied by troops of mine and no enemy attacked it. But they didn't retreat into that province ant I got the message "CommanderName died when retreating into enemy territory."

I can send the turn by mail.
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  #1204  
Old September 28th, 2007, 03:16 AM

Frostmourne27 Frostmourne27 is offline
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Default Re: Bug

Quote:
LDiCesare said:
Voice of Tiamat always target same province

When casting Voice of Tiamat by several casters in the same turn, they all auto target the same province, whereas other search spells (Voice of Apsu, etc.) target a new province.
Are you sure? I'm pretty sure I got this working in an oceania game, and I don't remeber targetting manually, although it's certainly possible.
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  #1205  
Old October 2nd, 2007, 10:27 AM

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Default Re: Bug

I can confirm VoT auto-targeting doesn't work. Multiple casters during the same turn targeted the same province.

There were other provinces available and when I left one caster on auto search he happily worked his way through them.
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  #1206  
Old October 8th, 2007, 11:30 AM
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Default Re: Bug

Death curse blessed units being trampled upon do not give any curse or horror marks.
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  #1207  
Old October 8th, 2007, 11:42 AM

PyroStock PyroStock is offline
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Default Re: Minor Bug

This is from the death of a mind enslaved guru and no I didn't rename him.
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  #1208  
Old October 8th, 2007, 12:28 PM
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Default Re: Minor Bug

> This is from the death of a mind enslaved guru and no I didn't rename him.

I think the guru transmigration works as per 3.10
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  #1209  
Old October 9th, 2007, 09:31 AM

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Default Re: Minor Bug

[img]/threads/images/Graemlins/Bug.gif[/img] Serpent Cult hydras lose their holiness with form change.

After the first form change, the hydras lose their holy status, which causes a huge drop in their combat performance if they're blessed. They don't even get it back when they regenerate the heads after combat, they remain mundane units forever after the loss of their first head.
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  #1210  
Old October 9th, 2007, 10:54 AM
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Default Re: Minor Bug

Quote:
okiN said:
[img]/threads/images/Graemlins/Bug.gif[/img] Serpent Cult hydras lose their holiness with form change.

After the first form change, the hydras lose their holy status, which causes a huge drop in their combat performance if they're blessed. They don't even get it back when they regenerate the heads after combat, they remain mundane units forever after the loss of their first head.
Known issue, but it was too late to fix it for this patch.
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