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  #1201  
Old October 9th, 2005, 12:54 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Dis one? Better answer fast, can't stay long.
Quote:
scroll
arcane (2,150 gp)
Nondetection (l3, cl5)
Greater Magic Weapon (l3, cl5)
Dimension Door (l4, cl7)
Fire Shield (l4, cl7)
curse: item has no actual magical power other than to delude the user
divine (1,825 gp)
Locate Object (l3, cl5)
Dominate Animal (l3, cl5)
Antiplant Shell (l4, cl7)
Magic Circle against Chaos (l3, cl5)
divine (1,400 gp)
Summon Monster IV (l4, cl7)
Quench (l4, cl7)
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  #1202  
Old October 9th, 2005, 12:56 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Gauntlets of Dexterity would be nice, I've been having trouble with my Reflex saves... but I could live without. What I really would like is to be able to get 12,000 gp together to upgrade from a +4 to a +6 Headband of Intellect. And maybe I could buy some of those nifty Ioun stones that enhance Intelligence...

There's actually nothing I can think of in this loot that I'm desperate to keep for myself... so do what you think best.
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  #1203  
Old October 9th, 2005, 01:17 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
Violist said:
Gauntlets of Dexterity would be nice, I've been having trouble with my Reflex saves... but I could live without. What I really would like is to be able to get 12,000 gp together to upgrade from a +4 to a +6 Headband of Intellect. And maybe I could buy some of those nifty Ioun stones that enhance Intelligence...
The upgrade from +4 to +6 costs 20000 gp, and the Ioun stones give the same type of bonus so it wouldn't stack.
Quote:
Violist said:
There's actually nothing I can think of in this loot that I'm desperate to keep for myself... so do what you think best.
What about the +1 caster level Ioun Stone? Among other things, that's another +1 for penetrating SR.
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  #1204  
Old October 9th, 2005, 01:24 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Narf: Those are the ones I'm thinking of, yes. Really any arcane scrolls that Derrel picked up along the way which haven't been either used or sold - bona-fide wizard in the party, now, who can use them effectively.

Violist: Desparate for, no; things you could use, most certainly; listed a few earlier. And as Douglas mentioned, the +2 to a stat Ioun stones are enhancement bonuses, and don't stack with a Headband of Intellect (just as a Fox's Cunning spell wouldn't).

Douglas: That's more useful to Jason than Kaylin (Kaylin is now running at something like +19 to penetrate SR as it is, and *most* of her offensive spells are of the save-or-(effectively)-die variety anyway); also, if she means to do the work herself (with Elorin's help for Craft Wondrous Item, of course) then she could actually pull it off with 10,000 gp and 800 xp.
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  #1205  
Old October 9th, 2005, 01:28 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Speaking of SR penetration, I was browsing through the wondrous items list and just noticed that the Robe of the Archmagi has a bonus we've been forgetting about - +2 enhancement bonus on caster level checks made to overcome spell resistance. That brings Kaylin's bonus vs SR up to 21 now.
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  #1206  
Old October 9th, 2005, 01:31 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Well... depending on whether she waits to visit the Archmage acadamy and go Archmage now then (delayed level -> Penetration 20) or if she goes Wizard now (Penetration 21) - but yes, missed that.
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  #1207  
Old October 9th, 2005, 01:33 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
Jack Simth said:
also, if she means to do the work herself (with Elorin's help for Craft Wondrous Item, of course) then she could actually pull it off with 10,000 gp and 800 xp.
Oh yeah, collaboration. That would make it possible for me to upgrade my gloves of dex to +6, assuming she knows or learns Cat's Grace. If someone in the party takes Craft Magic Arms and Armor, that would also make it possible to upgrade my Bracers of Archery from Lesser to Greater.
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  #1208  
Old October 9th, 2005, 01:39 AM
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Default Re: OT: Narf has gone looney and wants to GM.

You might also consider her scroll making capability to hand a few scrolls of such things as Restoration or Break Enchantment for emergency situations (where it's those who would normally be casting them that need them in order to act....) to Derrel (who could use both those scrolls, provided you set the caster level to 7th or less); or, if you find yourself lacking a spell on your list that is on the Paladin's list, reversing the proceedure and getting a scroll of Death Ward or some such.
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  #1209  
Old October 9th, 2005, 01:47 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Also, a few thoughts for things Elorin might want to invest in:

Strand of Prayer Beads (normal, for the bead of Karma; combined with a +1 Caster Level from an Ornage Prisim Ioun stone, and you have a caster level of 20... great for morning prep for that Greater Magic Weapon on your bow and Greater Magic Vestments for your armor... and, perhaps, everyone else's)
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  #1210  
Old October 9th, 2005, 02:21 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Oh, the Ioun stone and the Headband bonuses don't stack? grrr, nevermind then. While the +1 Caster Level stone would be nice, as you've said, Jason is probably in more need of it than I.

What exactly is involved in the Archmage Academy thing?

I know Cat's Grace, so I could help you out there, and if I took another level of Wizard now and did Archmage instead of Wizard 16, I could get the Craft Magic Items and Armor feat... but I'm not sure how helpful that'd be in comparison to some other things I could do.
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