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October 18th, 2007, 04:00 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
That one's already in the shortlist.
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October 18th, 2007, 06:52 PM
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Private
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Join Date: Nov 2003
Location: Sweden
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Re: Bug Thread: Discussion
Demonbred's have become old.
They used to get old at 500 the new ones at 240. This results in about half of them starting with oldage.
Makes research even harder than it used to be, especially early on.
Not sure if this is a bug but i assume so.
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October 18th, 2007, 07:00 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Bug Thread: Discussion
They aren't demons any more. Demons live longer than mortals. Probably not intended.
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October 19th, 2007, 01:36 AM
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Private
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Join Date: Oct 2006
Posts: 7
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Two Serpent Cult bugs
- Call Sirrush doesn't work. Message reports spell was cast, but no Sirrush appears
EDIT: Whoops - ignore that one. Call Sirrush does work; I was confusing it with Call Coatl
- Theurgs appear to have female gender rather than male. Then again, they are wearing pink...
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October 19th, 2007, 02:05 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Bug Thread: Discussion
Quote:
The DarkOne said:
Demonbred's have become old.
They used to get old at 500 the new ones at 240. This results in about half of them starting with oldage.
Makes research even harder than it used to be, especially early on.
Not sure if this is a bug but i assume so.
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That's a bug. It stems from the way Dominions 3 autocalculates maxage based on certain factors. Undead have a base maxage of 500, demons 1000 and inanimate units 2400 (mixed units, as in being more than one type at the same time) may have something or other, I've not checked priorities. It seems that demonbreds should have a hardcoded maxage to remove this problem. Will be added.
Beren, I'll add those as well.
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October 22nd, 2007, 03:31 PM
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Sergeant
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Join Date: Jan 2005
Location: Rhode Island, USA
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Re: Bug Thread: Discussion
I don't know if this is old, or due to MA changes in the 3.10 patch, but I only just noticed it now while testing some things.
LA Tien Chi's Ceremonial Master is missing all abilities.
Description says he should be a Priest and a Fortune Teller, but he is neither, only Sacred.
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October 22nd, 2007, 03:55 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Re: Bug Thread: Discussion
3.10, got one, I don't know if it's new or not:
Flying creatures can't fly in or over the water. I've got a flier with a move of 3 I had given a ring of water breathing to go build underwater temples. I should get my move 3 regardless of the terrain, especially since Thetis' Blessing is now up.
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October 22nd, 2007, 04:36 PM
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National Security Advisor
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Join Date: Oct 2003
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Re: Bug Thread: Discussion
Actually, you should not. That's WAD, in sea provinces you move 1 province per turn no matter what your start move is. Unless you are amphibian or flying and can move through adjacent land provinces in order to get where you're going. Always been that way.
Ewierl, the fortune teller thingy is in the shortlist, I'll add the holy too.
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October 23rd, 2007, 12:57 AM
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First Lieutenant
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Join Date: Nov 2006
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Re: Bug Thread: Discussion
Quote:
Edi said:
Actually, you should not. That's WAD, in sea provinces you move 1 province per turn no matter what your start move is. Unless you are amphibian or flying and can move through adjacent land provinces in order to get where you're going. Always been that way.
Ewierl, the fortune teller thingy is in the shortlist, I'll add the holy too.
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I have no problem with units that actually move through the water being restricted to 1 province per turn. Why in the world should that apply to fliers, though?? They aren't in the water to be slowed down!
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October 23rd, 2007, 01:39 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Bug Thread: Discussion
The distinction is not based on movement type but on terrain. Moving IN sea provinces, as opposed to OVER them (e.g. via sailing) assumes the creature is in the sea, in the water. Flyers are unable to cross water provinces like sailors in Dom3.
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