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October 27th, 2007, 05:37 AM
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Corporal
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Join Date: Dec 2003
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Re: Post-siege recruitment bug -- previous queue
BUG - ITEM - Armor of Virtue
TAG: Item, Important, *Behaviour?
Description:
The Armor of Virtue no longer casts Ritual of Returning at the beginning of combat. It now casts the spell at the end of first turn, meaning that if you got struck heavily on the first turn the armor cannot save you from your ghastly fate.
In additional to that, if your commander is ATTACKING at the first turn - that is, any action that involved a unit movement - the Ritual of Returning spell will never be casted.
Reproduce the bug:
Forge the Armor of Virtue.
Equip it to a commander.
Script commander to "Attack".
Use that commander to attack some province. View him in the combat; Note that he will NEVER gains the blue icon of Ritual of Returning.
Additional Info:
In the logfile you could still seeing the following lines:
item Armor of Virtue casting autospell cast returning (cr0)
Autospell is cast returning
castspell: cnr148 spl54 (cast returning) vis0 x14 y14 spldmg8388608
But this spell will fail to take effect. Could be caused by the reason that the item tried to cast the spell at "original" place which that commander no longer stands at.
Solution:
Make the Armor casts that spell at the beginning of combat.
Related possible bugs:
I DID NOT tested, but the same thing could applies to other item spells like the charge body armor.
__________________
There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge! - Sun hou-zi, Nobel of T'ien C'hi
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October 27th, 2007, 05:50 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Post-siege recruitment bug -- previous queue
People, THAT there is a detailed, readable, good bug report. I'll add that after I manage to condense it to a suitable shortlist entry and link to the post.
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October 28th, 2007, 03:04 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Post-siege recruitment bug -- previous queue
Added magic site locmask issues to the shortlist.
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October 28th, 2007, 03:46 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Post-siege recruitment bug -- previous queue
Wait, that's an issue in the game, not just the DB?
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October 28th, 2007, 04:03 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Post-siege recruitment bug -- previous queue
The locmask issues in the shortlist are game issues.
The locmask issue in the DB is that I had them screwed up before, so the 3.10 RC1 DB is unreliable in that regard. I have fixed the DB to correctly show the current locmasks, rarities etc, but that does not patch the game, obviously. The fixed DB will be made available after I've checked the status of heroes and uniques.
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October 28th, 2007, 04:03 PM
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Corporal
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Join Date: Jul 2007
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Re: Post-siege recruitment bug -- previous queue
Regarding the locmask post to the shortlist: The Sunless Sea is probably intended to be cave only, based on Coleridge's poem "Kubla Khan".
Quote:
In Xanadu did Kubla Khan
A stately pleasure-dome decree :
Where Alph, the sacred river, ran
Through caverns measureless to man
Down to a sunless sea.
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October 28th, 2007, 04:08 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Post-siege recruitment bug -- previous queue
That could be. I do not claim to be nearly as widely read in mythology and poetry as KO, so I would obviously miss things like that. Hence the list entry. I expect Kristoffer will tell me where I've gone wrong.
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October 31st, 2007, 06:32 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Thanked 403 Times in 176 Posts
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Mighty Pak-ur
Quote:
Pak-ur doesn't command any men but is quite huge himself. and demands 72 pounds of gold for employment.
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October 31st, 2007, 07:13 PM
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Corporal
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Join Date: Jul 2007
Posts: 85
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Re: Mighty Pak-ur
Oh boy, that's an old one. I think it dates back to Dom:PPP.
The period should probably just be changed to a comma.
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November 1st, 2007, 10:08 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Magic site locmasks
"The Citadel of Pyriphlegton" appeared for me in a province which is flagged as Sea and Border Mountains. I couldn't find this in the latest bug thread entry, so I think it should be added? Wizards recruited in the province will instantly drown. In case it should have given a Citadel as the name suggests, that didn't happen underwater, too.
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