.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #121  
Old October 30th, 2011, 04:44 PM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

What should really be changed is the Bogarus national Zmey, by taking away the cold blood from it. A cold blooded national summon for a cold preference nation is ridiculous and will never ever be used. Why make the EDM Zmey less viable when you can make the national Zmey summon viable instead?

Zmeys are basically three headed dragons, and no other dragons are cold blooded in Dominions. A creature that can breathe fire should be able to keep itself warm I gather, especially one with it's roots in siberian folklore.

Zmeys are balanced and not overpowered now. Cold blood is a huge nerf, so you'll just end up with a big need for more balancing for the benefit of a minor thematic quirk.
Reply With Quote
The Following 2 Users Say Thank You to Fantomen For This Useful Post:
  #122  
Old October 30th, 2011, 05:59 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

Nicely put...
Reply With Quote
  #123  
Old October 30th, 2011, 06:18 PM

Starbelly Geek Starbelly Geek is offline
Private
 
Join Date: Oct 2011
Posts: 44
Thanks: 1
Thanked 7 Times in 7 Posts
Starbelly Geek is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

EA Oceania has the Oceanian Captain recruitable twice.
Is that intentional?
Reply With Quote
  #124  
Old November 1st, 2011, 09:01 AM

oldbone oldbone is offline
Private
 
Join Date: Aug 2010
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
oldbone is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

Does the Argatha Spell "Fury of Loss" do anything except add a few battlefield movement points? The description says it adds strength, but it certainly does not.

Any help is appreciated!
Reply With Quote
  #125  
Old November 1st, 2011, 11:05 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Conceptual Balance Mod v1.92

It gives an extra 4 points to Attack. Makes a big difference to Agartha!
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #126  
Old November 1st, 2011, 11:20 AM

oldbone oldbone is offline
Private
 
Join Date: Aug 2010
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
oldbone is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

oh crap - I was looking at strength

Thanks!!!!
Reply With Quote
  #127  
Old November 14th, 2011, 01:00 PM

shatner shatner is offline
Sergeant
 
Join Date: Jan 2010
Posts: 351
Thanks: 12
Thanked 54 Times in 29 Posts
shatner is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

The new UW spell Ride the Currents won't allow mages to travel to a friendly fort under siege in an UW province. Is that intentional? Conversely, you can use that spell to travel to an enemy fort that your forces are besieging.

I haven't checked if the larger version of that spell (Traverse the Sea) will or won't allow you into a friendly, besieged fort, but it certainly bears investigation.
Reply With Quote
  #128  
Old November 14th, 2011, 01:09 PM

PriestyMan PriestyMan is offline
Sergeant
 
Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
PriestyMan is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

yeah thats a known bug. iirc its basically the best solution that is possible because of the whole uw only thing.
Reply With Quote
  #129  
Old November 28th, 2011, 09:49 PM
Slobby's Avatar

Slobby Slobby is offline
Sergeant
 
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
Slobby is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

I'm glad to see I'm not the only one saying what's up with Zmey.

Perhaps this may be off in terms of reasoning, but I'm trying to think of what to compare a Zmey to. I chose a Red Dragon.

Zmey Red Dragon
HP 80*3 125
Str 24 25
Prot 22 22
AS 18 15
Mor 18 30
DS 16 11
MR 18 18
Pre 10 12
Enc 1 2

Both have fear, FR100, but the Zmey has PR50. The Zmey has 3 bites, 2 claws, 1 tail and AOE3 range 0 fire breath. The RD has a bite, a claw, and a ranged AOE3 fire breath.

So what's the deal? Zmey can destroy crap better than the Red Dragon Chassis which is also a god chassis? People use the Dragon chassis so all is well, and it has fewer slots/stats, so it seems Zmey are a bit out of hand.

On another note, then I look at the Ettin. Big fan! BUT the amount of gems I have to pop into them ... ugh it leaves me disappointed when I compare it to the Zmey cost wise. Ettins NEED gear to be useful (full kit imo), Zmey need nada. At this point Kit Lions (why did they lose their commander status btw) seem to be a better deal than the Ettin.

Also Valerius I'm curious what thugs you're sending to fight Zmey. I tried Shishis, tested it first equipped with fire rings (or was it dragon helms and burning pearls? I forget ) and pendants of luck. In the trial Zmey went down but so did 1 shishi. LOL I then decided fine, I'll lose a shishi and did it in game and due to map positioning lost them both. The only other thug type counter I could think of would be multiple sword of heroes (?) with perhaps an axe of hate wielder or 2. But still cost wise that's just nuts.

So then right now imo it's just mind hunt spam to take them down, or if you're lucky a full army backed with mages doing insta kill or fatigue spells.
Reply With Quote
  #130  
Old November 28th, 2011, 10:21 PM
Slobby's Avatar

Slobby Slobby is offline
Sergeant
 
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
Slobby is on a distinguished road
Default Re: Conceptual Balance Mod v1.92

Just ran 2 simple tests Red Dragon with dom 10 in its own dominion owns zmey one on one. Red Dragon with dom6 in its own dominion gets its *** handed to it.

Just keeping with the Red Dragon and Zmey comparison. Red Dragons have less AS and DS, perhaps the Zmey could be nerfed in those stats.

Another possibility could be to reduce the Head hp to maybe 60 or something.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.