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December 20th, 2005, 02:29 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: New MP Game - Artifact Game - open!!
god ulm sucks ;p
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December 20th, 2005, 03:28 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: New MP Game - Artifact Game - open!!
how you think i died so quick in my last mp game if you want advice i say go with a E6ish f4ish pretender and try to get high construction quickly forconstucts/booster items and when youve maxxed or nearly maxxed construction go for enchantment for the earthblood well if you can (and spam out the big construction things like iron dragons and seige golems) also you could try taking less fire and then taking some astral for golems
ps: never underestimate the power of magma eruption
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December 20th, 2005, 03:47 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: New MP Game - Artifact Game - open!!
heh, i don't really think that strat quite addresses my concerns, though I am a big fan of magma erruption - however only 1 of ulm's 3 themes really has that as an option.
I guess my main problem w/ Ulm is that they don't really have a second act - heck, they barely have a first.
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December 20th, 2005, 04:17 PM
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Colonel
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Join Date: Aug 2005
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Re: New MP Game - Artifact Game - open!!
if you can get forge of the ancients up and have some decent magic on your pretender you can crank out plenty of SCs and if nothing else crushers can be a screen for magma erupting mages and despite what people tell you build ALOT of troops early game because if you are rushed by a magic nation you will most likely die
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December 20th, 2005, 04:35 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: New MP Game - Artifact Game - open!!
Quote:
archaeolept said:
I guess my main problem w/ Ulm is that they don't really have a second act - heck, they barely have a first.
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Ulm is really strong in the early game with harder magic research. Be really aggressive in the early game - your artifacts should make that particularly easy. And then cross your fingers that you find some good magic sites so you have some decent mages to build your mid/late game on.
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December 20th, 2005, 04:50 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: New MP Game - Artifact Game - open!!
well, no, I don't have a problem w/ their artifacts - just ulm themselves - don't you worry i'll be putting the hurt on whoever first tries to cramp my style ;p
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December 20th, 2005, 04:55 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: New MP Game - Artifact Game - open!!
Just PM'd you my email arch. Can you send over the revised map?
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December 20th, 2005, 05:22 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: New MP Game - Artifact Game - open!!
sent - sorry I don't seem to be able to post attachments; maybe i need to install firefox again.
oh and given that this will be nice and crowded, and how peeps will have all these ability inducing artifacts, I'd actually think of playing w/out graphs, though usually I prefer them. Just throwing this out there.
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December 20th, 2005, 05:50 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Thanked 2 Times in 2 Posts
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Re: New MP Game - Artifact Game - open!!
playing without graphs would an an element of mystery
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December 20th, 2005, 05:55 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: New MP Game - Artifact Game - open!!
im fine with that but how to stop ppl?
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