|
|
|
|
|
February 3rd, 2010, 01:19 AM
|
|
Major
|
|
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,083
Thanks: 28
Thanked 260 Times in 83 Posts
|
|
Welcome Star Legacy Development Group!
Just wanted to be the first to post and say Welcome!
Really looking forward to Star Legacy. Maybe some newer members don't know it, but Shrapnel actually has a great history in space 4X gaming...
Kindest regards,
__________________
Tim Brooks
Shrapnel Games
|
February 3rd, 2010, 01:35 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Welcome Star Legacy Development Group!
This is in-house then like 82nd?
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
February 3rd, 2010, 07:26 AM
|
|
Major
|
|
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,083
Thanks: 28
Thanked 260 Times in 83 Posts
|
|
Re: Welcome Star Legacy Development Group!
Hi Combat Wombat:
Nope. Not in house. The Star Legacy Development Group is doing this one. Maybe they will stop by and discuss their backgrounds some. Alot of quality SEIV modders are a part of this design and dev team.
Regards,
__________________
Tim Brooks
Shrapnel Games
|
February 3rd, 2010, 10:59 AM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Welcome Star Legacy Development Group!
Yep, I'm on the programming team I won't steal anyone else's thunder though... hey guys, c'mon out and announce yourselves!
__________________
The Ed draws near! What dost thou deaux?
|
February 3rd, 2010, 11:16 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Welcome Star Legacy Development Group!
SHOTGUN!
Ummm.... I mean calling first seat on beta team?
NDA already on file.
Gandalf Parker
--
Do not give me a powerful ship and a few stars with a few options.
Give me a Universe and unlimited options.
Last edited by Gandalf Parker; February 3rd, 2010 at 11:23 AM..
|
February 3rd, 2010, 11:50 AM
|
|
Corporal
|
|
Join Date: Sep 2001
Location: Paducah, KY
Posts: 101
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Welcome Star Legacy Development Group!
Looking forward to watching this develop. Good Luck!
__________________
Bridge is the best wargame going ... Where else can you find a tournament every weekend?
|
February 3rd, 2010, 12:51 PM
|
Private
|
|
Join Date: Mar 2009
Location: GA, USA
Posts: 35
Thanks: 4
Thanked 9 Times in 2 Posts
|
|
Re: Welcome Star Legacy Development Group!
It'll be interesting to see how this shapes up. Visually then, I guess the closest thing for the style would be something akin to AI War?
__________________
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
in training
|
February 3rd, 2010, 01:03 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Welcome Star Legacy Development Group!
getter77, you're here too? Funny, there sure is a lot of overlap between people on the Angband forums and people who play 4X games...
__________________
The Ed draws near! What dost thou deaux?
|
February 3rd, 2010, 05:22 PM
|
Private
|
|
Join Date: Nov 2003
Location: Australia
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Welcome Star Legacy Development Group!
This sounds interesting, its been awhile since a really good 4x game was out, so I'll have to keep an eye on this one.
__________________
Winners never Quit, Quitters never Win
|
February 3rd, 2010, 09:02 PM
|
Private
|
|
Join Date: Mar 2009
Location: GA, USA
Posts: 35
Thanks: 4
Thanked 9 Times in 2 Posts
|
|
Re: Welcome Star Legacy Development Group!
Quote:
Originally Posted by Ed Kolis
getter77, you're here too? Funny, there sure is a lot of overlap between people on the Angband forums and people who play 4X games...
|
Heh, I try to be visible in all manner of places where the fine works are being undertaken. Besides, how else will I find interesting things to help come to fruition? Count me in as another entity that'd likely be up for beta testing down the line depending on how the details hash out.
Maybe I'll see you in my topic in the Scallywag board over here as I start to get the game revived up somewhere in 2010....at least after I finish my now ongoing work on the beta testing for Soldak Entertainment's latest game: Din's Curse.
__________________
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
in training
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|