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  #121  
Old January 11th, 2003, 07:03 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #122  
Old January 11th, 2003, 07:34 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #123  
Old January 11th, 2003, 09:59 PM
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  #124  
Old January 22nd, 2003, 04:20 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #125  
Old January 22nd, 2003, 10:09 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #126  
Old January 27th, 2003, 07:27 AM

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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #127  
Old January 27th, 2003, 11:05 PM

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Default Re: Space Empires IV: Data/Sound/Graphic

Here is the new Eclipse Mod download file. It has been reduced in size. Do not use the previous downloads. This new download requires the entire image mod so make sure that you have it. Sorry for the lack of readme or credits. It will be added soon.

1043701489.zip
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  #128  
Old January 27th, 2003, 11:31 PM
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Default Re: Space Empires IV: Data/Sound/Graphic

Ultimate Strategies Mod v1.01.00

New Version!

This mod makes alterations to the strategies and formations in SEIV Gold. The goal is to expand upon the strategic choices available to the player.

Because formations are controlled by a data file and not changeable from within the game, this mod will allow PBW and PBEM Users to play otherwise normal games with custom formations.

This mod also modifies the DefaultColonyTypes and DefaultDesignTypes files, to create more variety in the default selections.

USMv1.01.00.zip - a 126 KB download

Here's the Readme:

Readme.txt
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  #129  
Old January 30th, 2003, 01:54 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #130  
Old January 30th, 2003, 04:35 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

By request. No Ai Mod for Version 1.49.

1043894049.zip

This mod is only needed for the host that is processing the turns. Not needed on the players PC's.

Geoschmo
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