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  #121  
Old November 16th, 2004, 03:18 PM

Ivan Pedroso Ivan Pedroso is offline
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Default Re: MP Game - Faerun Pirates

Quote:
Lingchih said:
It looks like Tien Chi went AI. Not surprising I guess since he was being massacred by three opponents.
Looking at the graphs "massacre" seems a little strong.

Four or so turns ago he sent me a message, saying that if I didn't join him and two others in an already (3 on 1) ongoing war with someone, me and him would be at war. He then said that I would sorely loose, if I attacked him instead of joining this would-be 4 on 1 battle. I proceeded to attack him, since I thought it was silly to try to bully people like that, and no I didn't sorely loose. It was a minor offensive, but I think that the aforementioned "someone" attacked him in several places. He then sent some weird message about a grudge he now has with another (different) player, and if we just leave him alone along with a nice set of provinces, he will dedicate all his resources to this new foe. A turn later, when (I guess) people didn't back down, he goes AI. He has at least one nice SC + his pretender + a lot of units (the army graph shows only a little dip) + the two allies from his 3 on 1 war.

I haven't played alot of MP with players outside of my RL friends. And I find it surprising that it is not surprising, that people just go AI when the sleightest problems show up, and without any explanation or just a little post on the forum.

I'm playing Abysia and their starting position is horrible (on this old-Version Faerūn), and I'm totally behind on most of the graphs, and when I finally attack someone - after doing some diplomacy to get the upper hand in spite of my own lackings - they just go AI.

I am highly surprised.
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  #122  
Old November 17th, 2004, 07:02 PM
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Default Re: MP Game - Faerun Pirates

Quote:
Lingchih said:
You must be right. I have been advised of this before. It must be a Site that is causing this. Peace everybody.
Not to dig up old stuff, but there are two options here: The Vale of Infinite Horror (horror marks plus misfortune scale effect) or Hall of Flayed Skins (which among other things gives horror marks). Both are unique sites, so you just had bad luck. Just like anyone who gets one of the four disease sites is unlucky, they're all unique (and Crown of Darkness is certainly not something to complain about anyway).

Edi
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  #123  
Old November 17th, 2004, 07:08 PM
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Default Re: MP Game - Faerun Pirates

Quote:
Ivan Pedroso said:
I'm playing Abysia and their starting position is horrible (on this old-Version Faerūn), and I'm totally behind on most of the graphs, and when I finally attack someone - after doing some diplomacy to get the upper hand in spite of my own lackings - they just go AI.

I am highly surprised.
I was wondering why use the oldest possible map anyway, it's screwed up in so many ways I can't even begin to list them. People should just toss the map file (and the targa) used to start this game, or at least refrain from using it for new games and using the newer ones with correct borders and such instead. I've got Vanheim and I sure as hell found out just how badly I'd screwed them up. Result is that I'm still behind on most everything and will not be in competition for winning this game no matter what I do. Doesn't mean that I don't have fangs in case anybody gets ideas, though.

Edi
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  #124  
Old November 17th, 2004, 07:39 PM
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Default Re: MP Game - Faerun Pirates

Quote:
Edi said:
Quote:
Lingchih said:
You must be right. I have been advised of this before. It must be a Site that is causing this. Peace everybody.
Not to dig up old stuff, but there are two options here: The Vale of Infinite Horror (horror marks plus misfortune scale effect) or Hall of Flayed Skins (which among other things gives horror marks). Both are unique sites, so you just had bad luck. Just like anyone who gets one of the four disease sites is unlucky, they're all unique (and Crown of Darkness is certainly not something to complain about anyway).

Edi
It's kind of funny really. I have a fortress there, and had a small army parked there for quite a while before I noticed what was going on. Now that entire army is horror marked. Wonder what I should use them for?
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  #125  
Old November 18th, 2004, 05:33 AM
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Default Re: MP Game - Faerun Pirates

Horror marks are meaningless unless somebody starts dropping them on you (or unless you are wielding the Forbidden Light or standing under a Dome of Corruption), so use them as you would unmarked troops. They'll get killed soon enough.

Edi
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  #126  
Old November 25th, 2004, 04:36 AM
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Default Re: MP Game - Faerun Pirates

If anybody is interested in an alliance against Ulm, I'm game for one, as he decided to attack me.

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  #127  
Old November 28th, 2004, 05:09 PM
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Default Re: MP Game - Faerun Pirates

Could we go back to 48 hour quickhost now that the holiday is over?
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  #128  
Old December 1st, 2004, 03:28 AM
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Default Re: MP Game - Faerun Pirates

Umm, some weirdness here. I had a mage searching a province for magic sites. No search happened. I attacked a border province with Mictlan. No attack happened. I cast a werewolve attack on a Tien Chi province. No attack occured. Maybe I went in asleep and cancelled all those moves, but I don't think so.
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  #129  
Old December 1st, 2004, 06:44 PM
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Default Re: MP Game - Faerun Pirates

Can you tell if the gems from the werewolf attack were used?
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  #130  
Old December 1st, 2004, 11:55 PM
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Default Re: MP Game - Faerun Pirates

Turn never played at all. I went in to the turn a few times to check certain things, and I think I must have accidentally hit "redo from start" the Last time, not noticed it, and exited, thereby ganking myself.
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