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September 18th, 2012, 07:15 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Quote:
Originally Posted by Ragnarok-X
Firstly, your mocking is not funny.
Secondly, i lost a single mage due to the teleport, not cloud trapeze.
Lastly, shall i post the story about the heroic act of sacrificing your Pretender way back in the game ?
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I can't remember the bit about the pretender (it might have been the previous guy - I took this nation over remember), but you could always post the story about totally exterminating my horde of fully kitted Niefel Jarls in that other game (ATCU?) when I tried to storm your castle and totally exploded. Now that I am over the rage and humiliation, it is actually pretty funny (not to mention educational, since you clearly outplayed me).
EDIT: I think there might even be a link to the live action event in the ATCU thread, if anyone needs a good laugh at my expense.
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September 19th, 2012, 03:42 AM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Yo, Raggy - you've made some serious progress on those walls this turn. High fives all round, girl!
With a bit of luck, my horrible demise is just around the corner.
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September 19th, 2012, 11:28 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
So im actually tearing down the walls, for real ?
I didnt think i could outstrength your 7 dogs+ each turn.
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September 19th, 2012, 08:07 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Quote:
Originally Posted by Ragnarok-X
So im actually tearing down the walls, for real ?
I didnt think i could outstrength your 7 dogs+ each turn.
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You did like 200 points of damage this turn (I went from full to 46 left in one turn - so however many points that is), so yeah - serious progress :-)
I have cast Iron Walls though (+200 points of wall strength while it is up), and summoned another 49 sea dogs and a bunch of vine men too, so I might have delayed my horrible death a bit longer. Truth be told, I'll be glad when it is over, but I feel compelled to do my best to make a decent fight of it!
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September 19th, 2012, 03:45 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Maverni is looking for Nature Gems. I can trade pretty much everything else at 1 to 1.
Write me a PM if interested.
In addition, im looking for the Skull of Fire booster Item and will pay 13 gems of your choice for it (it costs 5D 5F).
thanks
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September 20th, 2012, 11:48 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
So my wall strength went from 46 to 56 this turn, but I also cast Iron Walls.
I'm not sure if Iron Walls is included in the wall strength shown. If it is, the Raggster has made some awesome progress (190 points) towards busting down my gate and pillaging me (mmm, sexy). If no, he's going backwards (by 10 points) - in which case I am most sad.
For reference, there are over 500 of Marverni's dudes sitting on my capital, including ~20 cave drakes etc etc. So if you are anywhere near the north of Marverni, and fancy some bargain based territorial acquisition, now is a good time to buy :-)
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September 21st, 2012, 02:08 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Jimbo, i will explain it to you. You fail. You did cast Iron Walls midsiege where it has no effect. It raises the maximum amount, not the current amount. Basicly, you set your castle from 46/250 to 46/450 and then you gained 10 strength because im replacing militia with more beef. I could have told you earlier but i thought i will let you know once you actually casted it.
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September 21st, 2012, 08:04 PM
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First Lieutenant
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Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
Yeah, Calahan has kindly explained it to me. For those who are interested:
*** Begin Explanation ***
I''d let you know that Iron Walls only works if it is cast before a siege is in progress. It is literally worthless if you cast it during a siege.
The wall strength from Iron Walls gets directly added to the wall strength in the fort info screen. So if the fort had 250 defence then the display would say 450 while Iron Walls was in effect. If the wall strength this turn went from 46 to 56, then that means you repaired the walls, and you should have got a message saying (or words to these effect)
"Fort X is under siege, but they can not harm our walls"
and the other guy should have got a message saying
"Fort X is under siege, but the defenders are repairing the walls faster than we can knock them down."
*** End Explanation ***
Also, I see you've been using that Tardis to go back and forwards in time again, dude. Funky. I only mentioned Iron Walls AFTER I cast it, but you (being the clever dude you are) knew about it BEFORE I cast it - and cunningly didn't tell me! You are so cool - here is a trophy for your efforts, as you are clearly one of nature's born WINNERS!
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September 21st, 2012, 10:49 PM
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Private
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Join Date: Jul 2012
Posts: 34
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
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September 22nd, 2012, 04:45 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Tower of the Elephant - Newbie-Intermediate 10/10 - Ongoing
So much anger. Lets see if your dogs do you any good in that.
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