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November 10th, 2010, 07:52 PM
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Re: Remove Curses and Horror Marks?
Probably because 90% of the community doesn't really care. I wish they'd add more modding functionality though, or even open source.
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November 11th, 2010, 07:28 PM
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Re: Remove Curses and Horror Marks?
Quote:
Originally Posted by Zogundar
Guess who!
Guess I'll be back every year or so because of this.
It looks like there are weapon/spell effects listed in the database under Curse and Horror Mark (Twice for some reason,) couldn't you thus completely null the effects out of the game that way?
I'm not sure if that would effect events though. How would you get rid of cursing (And horror mark or insanity if they exist) events?
Man, what a lot of work though! Why can't the devs just add something so you can mod these effects?
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Read post #112 within this thread.
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November 11th, 2010, 07:38 PM
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Re: Remove Curses and Horror Marks?
Quote:
Originally Posted by NTJedi
Read post #112 within this thread.
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Well yes, there's that, but that only partially addresses horror marks, and does nothing for curses or insanity.
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November 11th, 2010, 07:56 PM
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Re: Remove Curses and Horror Marks?
don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi
don't like curses-> its honestly a tiny effect, going bat**** over it is silly.
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November 11th, 2010, 08:26 PM
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Re: Remove Curses and Horror Marks?
Quote:
Originally Posted by TheConway
don't like curses-> its honestly a tiny effect, going bat**** over it is silly.
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Yes yes, I've literally been hearing that for years, and I haven't gotten any less adamant about wanting it to go away.
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November 12th, 2010, 08:12 PM
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Re: Remove Curses and Horror Marks?
Quote:
Originally Posted by Zogundar
Quote:
Originally Posted by NTJedi
Read post #112 within this thread.
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Well yes, there's that, but that only partially addresses horror marks, and does nothing for curses or insanity.
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You can mod out the spells, items and magic sites so horror marks and curses are virtually impossible. You can even change the horrors into a single weak dragonfly. A little modding will make these extremely rare.
As TheConway says if you don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi. You can even mod the tartarians to drop their insanity and possibly remove it.
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November 12th, 2010, 08:14 PM
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Re: Remove Curses and Horror Marks?
Personally increasing the battlefield turn limit and preventing AI oppoenents sending pretenders into the arena death match are much more important.
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Last edited by NTJedi; November 12th, 2010 at 08:15 PM..
Reason: increasing
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November 14th, 2010, 05:38 AM
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Re: Remove Curses and Horror Marks?
Quote:
Originally Posted by NTJedi
You can mod out the spells, items and magic sites so horror marks and curses are virtually impossible. You can even change the horrors into a single weak dragonfly. A little modding will make these extremely rare.
As TheConway says if you don't like insanity-> don't play w/LA Rlyeh and don't use dimensional rod or gift of kurgi. You can even mod the tartarians to drop their insanity and possibly remove it.
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What about events? The items I could live without I suppose, but surely there has to be a solution that doesn't involve removing an entire race from the game?
Quote:
Personally increasing the battlefield turn limit and preventing AI oppoenents sending pretenders into the arena death match are much more important.
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I don't see why it has to be either/or.
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November 14th, 2010, 11:46 AM
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Re: Remove Curses and Horror Marks?
Zogundar - LA R'lyeh's dominion effect is unmoddable. Therefore there is no way to have them in the game without having their insanity dominion present.
Events also cannot be modded out. HOWEVER, you can use mod commands to set the chances of random events very low, particularly the ones that are rare in the first place, which would almost completely at that point remove horror marking from the game, period.
If you can play without LA R'lyeh (the only LA water nation anyway), events set to minimal, no items that cause horror mark or curse, no magic sites that do the same, or spells... then you will only be stuck with curses, on an extremely, extremely rare basis. And they'll probably never affect a unit that matters. If this isn't enough for you, you will never find this game playable because it's highly unlikely illwinter is going to spend the time changing things just for one guy so he'll be more likely to buy the game. They've done updates to the game for years, but at the moment, they're focusing on other things and updates of that nature are extremely unlikely.
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November 15th, 2010, 03:21 AM
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Re: Remove Curses and Horror Marks?
How do you remove weapons/armor/items?
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