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October 8th, 2012, 08:57 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
I'm ok either way. But, I would like to know what the decision is before this turn is run.
On edit: Personally, I think just declaring his territory off limits is a good compromise. And, that is coming from the nation that has the most to gain, I believe, from keeping him in the game in any capacity.
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October 8th, 2012, 09:42 PM
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Corporal
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Join Date: Apr 2004
Location: Dallas
Posts: 142
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Initiative: EA game. "Grow that Nub!"
ok... let's go with the off limits plan.. I will have his turns sent to a dummy address so he doesn't suddenly start submitting turns. Also, I will add 24 hours to turn Samhain.. post when you have adjusted and I will quickhost.
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October 14th, 2012, 12:58 AM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
Quote:
Originally Posted by Austen
ok... let's go with the off limits plan.. I will have his turns sent to a dummy address so he doesn't suddenly start submitting turns. Also, I will add 24 hours to turn Samhain.. post when you have adjusted and I will quickhost.
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KeithZ must not have read this post. C'tis took province 27 from R'lyeh. I'll let the two of you figure out to resolve that. But, if we are putting R'lyeh back in play, I at least ask for a delay before doing so as I redeployed the assets I was moving in that direction.
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October 14th, 2012, 09:18 AM
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Corporal
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Join Date: Jan 2012
Posts: 88
Thanks: 4
Thanked 2 Times in 2 Posts
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Re: Initiative: EA game. "Grow that Nub!"
Sorry for that... I actually read your post but just forgot it when I was playing... I agree with your decision and will not take province from R'yleh any more...
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October 14th, 2012, 02:07 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
Anyway, while perhaps advantageous, I am finding peace to be stupendously boring. So, my NAP with Caelum expires in 3 turns. We are on turn 60. I guess that means we can script to attack or perform other sorts of mayhem upon one another's empires on 62 with the effects taking place on turn 63.
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October 15th, 2012, 05:08 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
This time it was me that was forgetful. Austen reminded me that we actually have NAP7, not NAP3. So, that means scripting dasterdly deeds is ok on turn 66 with their effects taking place on turn 67.
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October 25th, 2012, 01:36 PM
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Corporal
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Join Date: Apr 2004
Location: Dallas
Posts: 142
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Initiative: EA game. "Grow that Nub!"
Sorry for the delays, but I was out of town and I thought I would be able to play my turns, but it didn't work out. I will try to get it in tonight, but it could be tomorrow
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November 2nd, 2012, 10:07 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
We are now on turn 64. That means there are three turns left in my NAP with Caelum.
To make this interesting, and hopefully end this thing quicker in the process, I declare the beginning of the end of my NAP3 with C'tis as well.
So, on turn 66 I can script to attach whichever of you I see fit and visa versa with actions taking place on turn 67.
Congratulations to both of you for such exemplary playing. You've both proven to be excellent opponents. Good luck and have fun on this final round of late game mayhem.
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November 2nd, 2012, 11:22 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game. "Grow that Nub!"
I just realized we are actually on turn 65, not 64. So, I won't be able to attack C'tis, and visa versa, until turn 68. Sorry about that.
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November 7th, 2012, 08:13 PM
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Corporal
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Join Date: Apr 2004
Location: Dallas
Posts: 142
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Initiative: EA game. "Grow that Nub!"
Sounds good Samhain. And while I will sound like a broken record, sorry again for the delays. I have sort of lost interest in this game and the idea of spending another 2-3 hours to do a turn that results in a continuation of a stalemate is hard for me to get excited about. Hopefully when Abysia enters it will shake things up.
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