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  #121  
Old May 9th, 2006, 12:19 PM
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Default Re: New schedule

You might be able to do that by using --postexec to call up a script that closes Dominions and starts another instance, this time with a different --hosttime.

A 48 hours timer skipping Sundays might also work out for you, but I haven't tested --skipday. That, and the hosting hour will slowly drift away... though you could set it back to 10 am once it has drifted by an hour or so.

You might also be able to set up a scheduled task that brings down the game at 10 am, forcehost the turn and brings the server back up. Well, none of the three solutions are particularly elegant (the last one excepted, where it works well for PBEM).
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  #122  
Old May 12th, 2006, 02:58 PM
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Default Re: New schedule

Turns out you can simply give the --hosttime argument more than once. Talk about elegant!
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  #123  
Old May 22nd, 2006, 01:26 PM
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Default Re: New schedule

So, who was Ulm?
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  #124  
Old May 29th, 2006, 04:58 PM
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Default Re: New schedule

server down
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  #125  
Old May 29th, 2006, 05:18 PM
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Default Re: New schedule

The server should never be down for more than a couple minutes, unless something happens that I'm powerless to correct (internet outage, blown power supply, etc.)

Most of the time, though, it goes down when somebody disconnects from it badly; in those cases it will spring back (like a Weeble!) - just give it a couple minutes and try again. I'm guessing that's what happened, unless my house burned down or something while I was out.

On a different subject, I take it this means you weren't Ulm? Anybody want to fess up?
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  #126  
Old May 29th, 2006, 06:02 PM
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Default Re: New schedule

Yeap it took a few minutes to be back again. Nice work you did there with the "watchdog"

Ulm has switched to AI?- I wasn't even ever of this, guess it just goes to show how well informed of the game tidings I am
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  #127  
Old May 29th, 2006, 07:39 PM
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Default Ulm?

Anybody? Who's gonna confess being Ulm?
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  #128  
Old May 30th, 2006, 03:28 PM

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Default Re: RAND2

my guess is folket, hes been absent a lot lately and ulm has been staling.
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  #129  
Old May 30th, 2006, 03:33 PM

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Default Re: RAND2

Ulm is AI, not staling.
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  #130  
Old May 31st, 2006, 03:18 PM

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Default Re: RAND2

He was staling turns before he turned AI
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