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  #121  
Old January 18th, 2009, 01:48 PM

Incabulos Incabulos is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Oops MA Pan is taken... I meant LA Pangaea But still playing around any way.

So we waiting for the CB 1.4 to be updated before starting, correct?
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  #122  
Old January 18th, 2009, 02:31 PM
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archaeolept archaeolept is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

yes... also, while some people are familiar w/ this cool map, i'm still trying to puzzle it out

so i'd prefer a few days of futzing around if no one is in too much of a hurry.

I'm pretty sure we're already 2 months ahead in getting this started than Zeldor's last game ;p
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  #123  
Old January 18th, 2009, 02:46 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Don't mention The Curse! :P

Yeah, we are just waiting for CBM 1.41
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  #124  
Old January 18th, 2009, 06:50 PM

Incabulos Incabulos is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Yeah this map config is definitely interesting. Breaking out of the valley you share with your neighbour will be a challenge.
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  #125  
Old January 18th, 2009, 06:59 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Why are we waiting for 1.41 again? D:

Jazzepi
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  #126  
Old January 18th, 2009, 07:19 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Becaus 1.4 is screwed
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  #127  
Old January 18th, 2009, 11:52 PM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

why do you think its screwed zeldor.. I've looked at it a lot and thought the problems minor. If there's only a few things, I dont mind editing them myself.
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  #128  
Old January 19th, 2009, 07:43 AM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Well, for last few days QM was saying "IT will be fixed and released today", so I decided to wait. But I'm not very patient person, so I created the game now. It uses CBM 1.4.

So submit your pretenders. Remember to enable all mods [well, CBM and single age should be enough].

Important! If you use Single Age Complete correctly, you can choose only from middle age. And all nations will be there. If you try to just get a nation from LA without enabling it, you will get an error from llamaserver.
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  #129  
Old January 19th, 2009, 08:49 AM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

All praise Irgan, Lord of the Sacred Eye, Guardian of the Tablets of Destiny, the Unshakable, the Rice Minister!
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  #130  
Old January 19th, 2009, 12:16 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

Quote:
Originally Posted by Zeldor View Post
Well, for last few days QM was saying "IT will be fixed and released today", so I decided to wait. But I'm not very patient person, so I created the game now. It uses CBM 1.4.

So submit your pretenders. Remember to enable all mods [well, CBM and single age should be enough].

Important! If you use Single Age Complete correctly, you can choose only from middle age. And all nations will be there. If you try to just get a nation from LA without enabling it, you will get an error from llamaserver.
Are you sure they all appear in Middle Age? When I enable the mod, they all appear in EA and nothing in MA when I go to make a pretender. It still keeps the pretender I saved for MA Bandar however.
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