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June 19th, 2011, 11:50 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Stagger Lee, you staled last turn. I'm sorry to see that. Do you need more time for doing your turns?
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June 20th, 2011, 12:39 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Turn is in. RL can sometimes cross the double yellow while texting and hit you head on.
Thankful it happened at work and not with the family in the car, and hoping I can keep a regular schedule. If not I will post for a sub.

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June 20th, 2011, 02:04 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Hopefully a 48h turnaround would be more accommodating.
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June 20th, 2011, 10:24 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Not gonna argue with longer turn times, thank you. 
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June 20th, 2011, 10:46 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Stagger, I'm not sure if I'm interpreting your post correctly, but I hope that you are doing OK.
__________________
Power is an illusion...
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June 20th, 2011, 11:06 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Quote:
Originally Posted by Aethyr
Stagger, I'm not sure if I'm interpreting your post correctly, but I hope that you are doing OK.
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Thanks Aethyr. You're quite right. Docs say nothing broken, just lots of pain, a few moments I never want to relive, and good enough luck scales that everybody walked away. 
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June 21st, 2011, 05:16 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Stagger Lee, I didn't understand from your first post. Were you involved in some kind of car crash?
Regardless of the reason I wish you a quick recovery and that the good luck scales would cont. to be in your favor.
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June 30th, 2011, 05:24 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Guys, please make sure to update your CBM mod with llama's fix ( http://forum.shrapnelgames.com/showt...560#post779560 ) after applying the patch.
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July 25th, 2011, 03:41 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Wow. Got this ominous msg from server:
"
I received an e-mail from you, but unfortunately encountered a problem:
Your e-mail had no pretender file attached.
You need to attach your pretender file, which will have a name along the lines of "mid_machaka_0.2h" (obviously depending on the age and nation). This file should be in your Dominions directory, in "savedgames\newlords". If you can't find it, make sure you created your god by using "Game Tools" and then "Create a Pretender God" from the main Dominions menu.
Details of your e-mail:
Subject: failure notice
Sent at: 25 Jul 2011 19:10:26 -0000
Attachments: None
"
The turn seems ok though.
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July 25th, 2011, 08:23 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Did you send your turn to pretenders@llama..., instead of turns? I think I've seen something like this before. The server accepted your turn anyway, it seems.
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