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  #1291  
Old September 3rd, 2002, 06:34 AM

AGoetz AGoetz is offline
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Default Re: Babylon 5 Mod

I am interested as well. Don't know how well I'd go as I've never played SEIV multi before.
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  #1292  
Old September 3rd, 2002, 11:54 AM
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Default Re: Babylon 5 Mod

You just struck 1300 replies!! This thread is by far the largest in the list (well the first list anyway)!! Celebrate!!
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  #1293  
Old September 3rd, 2002, 09:23 PM
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Default Re: Babylon 5 Mod

I can't get other races(co2 breathers) that I (I started with oxygen) have captured to colonizes other types (Co2) of atmospheres/planets. As anyone else had this problem too?
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  #1294  
Old September 3rd, 2002, 11:36 PM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Lighthorse:
I can't get other races(co2 breathers) that I (I started with oxygen) have captured to colonizes other types (Co2) of atmospheres/planets. As anyone else had this problem too?
I always used to colonise with my EA (O2) and then ship them out and replace them with the appropriate type of atmosphere breathers/population. I can't remember if putting CO2 breathers on a colony ship had any effect on the actual colonising process. What exactly is not happening? This may be a new bug? (These Graemlins are great)
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  #1295  
Old September 3rd, 2002, 11:46 PM
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Default Re: Babylon 5 Mod

Lighthorse: Beats me, I never tried colonizing with the captured races.
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  #1296  
Old September 4th, 2002, 01:38 AM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Lighthorse:
I can't get other races(co2 breathers) that I (I started with oxygen) have captured to colonizes other types (Co2) of atmospheres/planets. As anyone else had this problem too?
Is it possible that you started a game with "home atmosphere types only" ? If yes, then all other planets will still be "blank" even if you have the appropriate people. Otherwise, it should work just fine - planet is still labeled with red star but once you put the right people it will be undomed.
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  #1297  
Old September 4th, 2002, 05:40 AM
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Default Re: Babylon 5 Mod

My dad's PC won't let me go to PBY.

Could any of you add a link on a thred so I can get the B5 mod there.

killer out

[ September 04, 2002, 05:19: Message edited by: killer ]
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  #1298  
Old September 4th, 2002, 07:30 AM
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Default Re: Babylon 5 Mod

Thanks Oleg, I did start game with "home atmosphere types only". I didn't think that should cause a different. Live and learn
Thanks to Nomor for your reply too.

Lighthorse
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  #1299  
Old September 4th, 2002, 12:06 PM
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Default Re: Babylon 5 Mod

Killer:

http://seiv.pwb.cc

Make an account and enjoy the Download Section!
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  #1300  
Old September 4th, 2002, 04:04 PM
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Default Re: Babylon 5 Mod

You made a typo. That's http://seiv.pbw.cc

pwb asks if you want to buy the domain.
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