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  #131  
Old March 6th, 2008, 08:17 AM
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Default 3.15 patch

*** Patch time! ***

Steps to take:

-- play your current turn (now due Friday) using the old version (3.14)
-- watch forums to be sure there isn't a game-breaking bug in 3.15 (rare but possible)
-- patch (keeping multiple versions as necessary for your games)
-- the turn due Sunday should be played with 3.15, barring aforementioned rare possibility of a bad bug in 3.15
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  #132  
Old March 7th, 2008, 10:06 PM
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Default Re: 3.15 patch

Turn 43 is out. I hosted it with the 3.15 patch, so you should play your turns with the patch from now on.

Since we still have two days, the next turn will be due Sunday at 9 pm as usual. Do we have anyone international left in our game? The US goes on daylight savings time this weekend, so Sunday at 9 pm will be one hour earlier than previous weeks relative to your local time.
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  #133  
Old March 8th, 2008, 01:14 PM
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Default Ulm

I've been snuffed out.

Farewell all. Thanks for hosting, djo.
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  #134  
Old March 8th, 2008, 02:57 PM

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Default Re: Ulm

Your cyclops is quite impressive...

Good luck for your next game.
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  #135  
Old March 9th, 2008, 10:35 PM
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Default Re: Ulm

Turn 44 has been emailed. Next one is due Tuesday.
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  #136  
Old March 11th, 2008, 09:20 PM
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Default Re: Ulm

Turn 45 is out. Next orders are due Thursday evening, 9pm.
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  #137  
Old March 13th, 2008, 10:00 PM
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Default Re: Ulm

Turn 46 is out. Next one, Sunday.
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  #138  
Old March 14th, 2008, 12:33 AM

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Default Re: Ulm

I have two questions:

1. What mod are we using?

2. A commander equiped with "pills of water breathing" has stayed in an underwater province for several turns. Now he throw away the "pills of water breathing" and move toward a land-province. Next turn should he safely reach the target land province or drown in water?
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  #139  
Old March 14th, 2008, 07:14 PM
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Default Re: Ulm

1. We aren't using any mods.

2. I don't know, but I see you've got answers in the main forum.
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  #140  
Old March 15th, 2008, 07:29 AM

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Default Re: Ulm

Thanks. I got it.
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