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December 28th, 2006, 03:31 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: A new hope
Hehe, it works a WHOLE lot less effectively against very magic resistant vans.... But then again, what doesn't?
Probably be a little easier to resist as the fighting leads outside of my strong magic dominion. In our second fight, did you see that one damn elephant...the one who freshly enslaved decided to immediately rout right back through my wizards? *groan*
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December 30th, 2006, 07:58 PM
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Major General
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Join Date: Feb 2004
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Re: A new hope
Apparently Vanheim feels that a two on one fight it unfair, so they have brought a second ally in against us. First Vanheim’s summoned trolls descended on us and with a mighty double WHAM two earthquakes slew many of our wizards. Our forces were able to still carry the day, but there was substantial loss of life. Before the survivors can pull back for reinforcements Marignon’s pretender god teleports in. The huge burning head of a baphomet appeared in front of our army, and promptly unleashed a firestorm over the entire battlefield. As our troops closed in huge sheets of flame were vomited out, slaying dozens at a time. Thankfully, the brave soldiers of Arcoscephale are made of sterner stuff than the Marignon cowards realized, for they pressed on despite the terrible flames and several mighty blows were struck against the abomination, including one which festered into a disease immediately. Seeing his doom personified as Baal strode up, the cowardly Marignon pretender turned tail and fled. Considering the distance to Marignon territory, I can’t imagine that turned out well for him. The siege of the great Arcoscephale citadel continues…
Meanwhile, the lands of Man continue to fall as we reclaim the lands which were stolen while we focused on the Vanheim threat. Man marshals a huge host of archers and knights, but my generals tell me that they’ve adjusted their strategy and should have no trouble slaying ten thousand more until all our lands are liberated. In the heartland Vanheim raids continue to be a thorn, but our astrologers hunt their minds on the astral currents and slay them whenever they are found. It should not be long before there will be no amount of money that can be paid to convince a raider try and sneak through Arcoscepale lands. Still, this three front war is starting to wear on the people, I wonder how much longer we can carry on.
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December 30th, 2006, 08:41 PM
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Major General
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Join Date: Feb 2004
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Re: A new hope
Got a message that Bandar Log was defeated, but looks like the server is waiting for him to take a turn...
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December 30th, 2006, 09:51 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: A new hope
Yes, that is odd.... anyway I took his non-turn for him.
Once Caelum sends his turn in I'm taking the server down for routine maintanence and HD backup. It'll be down for 12 hrs or so at most.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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December 31st, 2006, 01:46 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
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Re: A new hope
It is indeed unfortunate that the Baphomet was diseased by the one little weapon that struck him. I have placed a massive dunce cap on him and he sits in the corner and awaits feeble-mindedness.
I am upset that he disobeyed my given orders, so to punish him I am sending him against an army of illithids the next chance I get .
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December 31st, 2006, 04:20 AM
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Major General
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Re: A new hope
The server will be down overnight.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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December 31st, 2006, 11:02 AM
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Major General
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Re: A new hope
Out of curiousity, how is it that he survived? It seems like he would have been lost retreating into enemy territory, that didn't happen?
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December 31st, 2006, 11:32 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
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Re: A new hope
The Baphomet has zero movement. He needs to teleport around, so I set him to cast Ritual of Returning as his last given spell. Cuts down on the ownage, because he only gets to stick around for 4-5 rounds, I think he could have wiped out that army, but then he would have been stranded without a lab to move around. I kind of hoped that the one or two swipes that the enemy would get in wouldn't disease him.
Best laid plans... (stupid trolls )
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December 31st, 2006, 12:15 PM
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Private
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Join Date: Dec 2006
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Re: A new hope
The anticipation waiting for this next turn is driving me nuts.
Got a huge battle hanging in the balance consisting of most everything I have.
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December 31st, 2006, 02:19 PM
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Major General
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Join Date: Feb 2005
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Re: A new hope
Server is back up. That's all you had?
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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