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  #131  
Old September 30th, 2004, 09:25 AM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

Heh, I just realized that since C'tis is now AI, I'm surrounded by three AIs. I hope that they're not in a warmongering mood. Better pump up that PD...
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  #132  
Old September 30th, 2004, 08:28 PM
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rex_havok rex_havok is offline
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Default Re: Fools Lament II - Newbies Welcome

i think these turns are going quickly. it is nice to get 2 turns per 24hrs.(well not quite but..
congrades Huzurdaddi on killing atlantis. one less heathen i dont have to smite. of cource you are worst then a heathen but my holy army will get you later, after i (try too)smite a few computer players and fend of a few thieves.
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  #133  
Old September 30th, 2004, 08:36 PM
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Default Re: Fools Lament II - Newbies Welcome

deccan is Last to play...
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  #134  
Old September 30th, 2004, 09:15 PM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

Heh, I'm GMT +11 and I can't play at work. *Sigh*. Sorry.
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  #135  
Old October 1st, 2004, 08:57 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Fools Lament II - Newbies Welcome

Quote:
Huzurdaddi said:
Oh and as to my "power" I am so starved for cash I am now pilaging my home provinces. Oy.

Given that pillaging provinces as soon as possible as harshly as possible is a standard tactic for Undead Ermor to put up as many temples and extra fortresses as possible, I do not think this should be taken as a sign of weakness on your part - rather smart play.*


* Unless you are playing living Ermor, in which case, my condolences.
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  #136  
Old October 1st, 2004, 01:52 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Fools Lament II - Newbies Welcome

shhhhh.

Yeah, I'm ... uhm ... playing BE that's it. Woe is me!
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  #137  
Old October 1st, 2004, 10:37 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Fools Lament II - Newbies Welcome

Oops double post it was in a *really* old browser window and I thought I had not hit submit.
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  #138  
Old October 1st, 2004, 11:46 PM

deccan deccan is offline
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Default Re: Fools Lament II - Newbies Welcome

That's really funny. That second post actually predated the first one by over three hours?!? I didn't know that was possible!
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  #139  
Old October 4th, 2004, 03:10 AM
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rex_havok rex_havok is offline
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Default Re: Fools Lament II - Newbies Welcome

game rule question?
if you are sieging a castle (own the hex but not the fort) can you move some of your army to attack the province behind (not boardering any controled provinces) or do you have to conquer the fort before proceeding?
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  #140  
Old October 4th, 2004, 11:35 AM
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Default Re: Fools Lament II - Newbies Welcome

Yep. You could move your whole army even, but, better not lose the battle
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