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  #131  
Old September 17th, 2007, 05:03 PM
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Default Re: Placeholder for new Megagame - Evermore

I've decided the game will now have a victory condition of holding 400 provinces for three turns.

As a reference, Perpetuality has a victory condition of the first player to hist 650 provinces wins.

I'll update the first post.
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  #132  
Old September 17th, 2007, 05:12 PM
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Default Re: Placeholder for new Megagame - Evermore

I'm fine with the province win condition. I think that one works a lot better.

Jazzepi
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  #133  
Old September 21st, 2007, 04:30 PM

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Default Re: Placeholder for new Megagame - Evermore

Province win should be good. But maybe we should set it as a percentage since you don't know how big the map will be. I really think 30% to 40% wouldn't be a bad number to shoot for.
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  #134  
Old September 21st, 2007, 05:02 PM

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Default Re: Placeholder for new Megagame - Evermore

perpetuality has no victory condition.

If you have imposed one unilaterally, since you are in the game, I would suggest setting yourself to ai. I certainly will not recognize any victor in perpetuality if he achieves a victory condition imposed after the fact. Most especially one imposed by a current player who is near the lead in provinces.
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  #135  
Old September 21st, 2007, 05:15 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Xietor said:
perpetuality has no victory condition.

Yes it does. Look at the first post.
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  #136  
Old September 21st, 2007, 05:16 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
tibbs said:
Province win should be good. But maybe we should set it as a percentage since you don't know how big the map will be. I really think 30% to 40% wouldn't be a bad number to shoot for.
It will be 40% unless we are significantly lacking in players.
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  #137  
Old September 21st, 2007, 06:03 PM

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Default Re: Placeholder for new Megagame - Evermore

When was that added? I could have sword the game had zero victory conditions when the game started.

As a practical matter, if a race is a clear winner, people will concede anyway. But I am against victory conditions before a clear winner is established.

The player with 65% may not be able to win a victory over then player with 35% if they fought it out. Which makes it arbitrary.
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  #138  
Old September 21st, 2007, 06:39 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Xietor said:
When was that added? I could have sword the game had zero victory conditions when the game started.

It's been like that since before the game started.
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  #139  
Old September 21st, 2007, 08:32 PM

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Default Re: Placeholder for new Megagame - Evermore

I apologize then. My memory is failing. I cannot remember voting on victory conditions. I do remember voting against arcane nexus, utterdark and bot however.

But I was not following the thread as closely then as I have been since.
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  #140  
Old September 22nd, 2007, 07:13 PM
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Default Re: Placeholder for new Megagame - Evermore

We are now accepting sign-ups! See the first post in this thread for details.

Nation Preferences/passwords will be due Oct 1st Noon
Pretenders will then be due on Oct 4th 9pm

Reminder: Don't sign up in this tread. See the first post for how to sign-up.
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