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May 4th, 2007, 12:46 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
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Update creates a few quirks
Some strange incongruities with the version change.
The Niefel giants just had a major battle with the Agarthans. In the battle replay we defeated the large province defense and killed 13/14 enemy units and 10/12 enemy leaders; at the same time we lost a handful of units and no leaders (and did not experience any afflictions to any of our leaders).
However, the battle stats presented in the messages box indicates that we killed 14/14 enemy units along with 7/12 enemy leaders, and conversely we lost a leader of our own. When I look at the army that is left over, it looks as though we did indeed lose a leader, and that one of our leaders picked up an affliction that he did not have in the last turn of the battle replay.
I rather prefer the battle replay version of events.
I am thinking that the turn was generated prior to the patch (using 3.06 rules), but that the battle replay incorporates the patch and the new rules (blade wind is less effective with the patch). Should have waited a turn before picking that particular fight.
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May 4th, 2007, 08:17 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
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Re: Update creates a few quirks
I hope the super alliance is a joke. If not why don't all you superfriends delete Y E S and go play sim city.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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May 4th, 2007, 08:38 PM
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Corporal
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Join Date: Feb 2004
Location: San Francisco, CA
Posts: 101
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Re: Update creates a few quirks
For those great nations who know the meaning of this the word has been agreed upon and the following message has been whispered across the land:
"The Shadow March has begun."
Take actions accordingly.
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May 4th, 2007, 08:39 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
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Re: Update creates a few quirks
lol
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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May 5th, 2007, 03:49 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Inscrutable, or Insane?
In Mictlan, we have no cities, or sims, or other advanced techmologies. We believe R'lyeh has gone 'round the bend. This is somwhat confusing to us, since our prophecies indicate that R'lyeh should not lose all its marbles until both this age and the next have passed. Perhaps our calendar needs to be revised. Or perhaps it is as simple as a lack of oxygen. Come out into the fresh air and feel the wind in your face, starspawn.
The super alliance claimed by Lanka has proven to be a figment of their imaginations. Now they call all the wicked shadows to come tramp, tramp, tramp. Mictlan laughs to know that Lanka thinks shadows are something to be feared.
On a completely different topic: Niefelheim, the Agarthans you are munching on are somewhat stale. No complaining allowed .
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 5th, 2007, 11:08 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
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Re: Inscrutable, or Insane?
is the server down?
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May 5th, 2007, 11:42 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
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Re: Inscrutable, or Insane?
I couldn't get on.
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May 5th, 2007, 12:29 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
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Re: Inscrutable, or Insane?
The word of Tuucreepious hath arrived to the Prophets of Abysia. Thus saith His Majesty:
Lanka has been weighed on the balance and has been found wanting. Doth my brother, Mictlan, have a grievance against thee? So does Tuucreepious, Lord of the Flame. I have these three things against thee, O Lanka:
1. Thou hast trampled all over my flowers in my rest areas
2. Thou hast left thine empty banana peels on my sidewalks causing our young maidens to slip and fall.
3. Thou hast left Monkey Doo on my grass wherever thou walkest.
Surely the wrath of The Most High One will be visited upon thee and thy little monklings. Great and small shall fall.
Here endeth the revealing of the word.
So say we all.
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May 5th, 2007, 02:19 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
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Re: Inscrutable, or Insane?
Quote:
vfb said:
On a completely different topic: Niefelheim, the Agarthans you are munching on are somewhat stale. No complaining allowed .
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Stale or not the Agarthans are powerless. They have few leaders, and they cannot recruit as their caves are under siege. Their forces are impotent and their time in this world is limited regardless of the strategy that they employ. We would just as soon finish them off quickly before they grow more stale.
As for complaining. . . I was just commenting on the strange goings on with the version shift mid-game. I thought it amusing that the battle results had little to do with the battle replay. I would have thought that if some of the other nations were out fighting last month, they would have observed similar quirks. However, it is possible that the battle in question was particularly quirky due to all of the blade wind spells being cast (as this spell was specifically downgraded in the new version).
BTW - I had no problem logging onto the server, so if it was down, it appears to be back up.
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May 5th, 2007, 09:18 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Inscrutable, or Insane?
The jests of Mictlan's emissary to Niefelheim have been misunderstood. We have sacked him for incompetence, and now search far and wide for a replacement. Said replacement will be sure to use triple smileys, since his jokes are unlikely to be any better.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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