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  #131  
Old September 14th, 2007, 06:01 AM
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mathusalem mathusalem is offline
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Default Re: Skaven Nation. Warhammer based.

Hum, it's well now, I don't know why.

If I can re crash, I'll send the savegame.
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  #132  
Old September 15th, 2007, 02:58 AM

seej seej is offline
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Default Re: Skaven Nation. Warhammer based.

I am using Mac OS X also and the mod crashes Dominions as soon as I try to pick a nation from the middle ages in the Create a Game menus.

Has anyone gotten this mod working with OS X?
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  #133  
Old September 15th, 2007, 07:08 AM

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Default Re: Skaven Nation. Warhammer based.

I know nothing about Macs, but I was under the impression mods worked on them provided they work under windows.

Make sure you're only running this mod (no others enabled) and that you installed it correctly, with the .dm in the mods subfolder of dom3 and all other files in mods/skaven.

Let me know if you get it working.
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  #134  
Old September 23rd, 2007, 02:17 AM

Theonlystd Theonlystd is offline
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Default Re: Skaven Nation. Warhammer based.

cant wait for the next update i cant wait to see the Summonable Plague Pontifex + Cauldron......
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  #135  
Old September 23rd, 2007, 06:24 PM

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Default Re: Skaven Nation. Warhammer based.

I love the nation mod so far. Its feel is very much the way the army books for warhammer fantasy portray the Skaven. Swarms and swarms of rats that can run if things get a bit tough :-)

I cant wait for the Horned Rat pretender, the new heroes and the additional national summons.
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  #136  
Old September 23rd, 2007, 08:11 PM

Alderanas Alderanas is offline
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Default Re: Skaven Nation. Warhammer based.

It should work fine on your mac i have a mac and it works fine
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  #137  
Old October 3rd, 2007, 06:21 AM

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Default Re: Skaven Nation. Warhammer based.

I've been working on this mod today. I will release an update tonight or tomorrow which will hopefully give the Skaven all 6 of their heroes.

Warlord Queek - Already in the mod.
Deathmaster Sniktch - Already in.

Throt the Unclean - Three armed thug and BE caster who can summon up rat ogres and rats.

Chief Warlock Ikit Claw - Ubercaster warlock with F3 E3 D2 S2 N2 and a 25% forge bonus. He's the prize hero, obviously.

Plague Lord Skrolk - Strong terror causing thug and D3 B2 H3 caster.

Grey Seer Thanquol - Comes with augmented three armed Rat Ogre bodyguard. S4 D3 H3 caster with strong fortune teller ability.


As for the Horned Rat pretender,....

I'm thinking 2 forms.

Harbinger of Disease and Horned Rat. Horned Rat is an immobile symbol dealie, harbinger of disease is stealthy and causes,.. you know,.. disease.
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File Type: zip 553845-Sound Test.zip (2.8 KB, 104 views)
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  #138  
Old October 3rd, 2007, 08:27 AM
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Humakty Humakty is offline
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Default Re: Skaven Nation. Warhammer based.

Nonot finisheded yet ?
Whipip him haarder, 'nd giive him MORE warpstone!
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  #139  
Old October 3rd, 2007, 09:42 AM

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Default Re: Skaven Nation. Warhammer based.

I got distracted by actually playing Skaven in Dom3 and I haven't done as much as I was expecting to. I did do some balancing though.

Release by the weekend anyway.
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File Type: zip 553870-Ogre Kingdoms 0.5 beta.zip (183.8 KB, 93 views)
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  #140  
Old October 7th, 2007, 09:52 PM

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Default Re: Skaven Nation. Warhammer based.

I will pray to the Horned Rat that this comes out before the end of the weekend :-)
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