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September 18th, 2009, 08:29 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: The Early Days. Game running.
Quote:
Originally Posted by Jarkko
Talk about difficult terrain and nasty indies... When you have to march back and forth to the capital the first turns to just be able to move out, the going gets pretty slow. Happily Sonni the Great is able to lead the men of Marverni to greatness from battle to battle!
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Yeah, tell me about it. It's like... take a prov, then march back to the cap, so you can march two turns to take another prov. I love the look of this map, but the terrain is a beating.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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September 18th, 2009, 11:14 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: The Early Days. Game running.
Quote:
Originally Posted by Baalz
Before the torch bearing mob starts forming I did want to point out that as big and scary as my province count score graph is, my handicapped starting position has had it's desired effect. Province count in and of itself is meaningless - in all the other score graphs I'm firmly middle of the pack. I dumped a lot of design points into a very aggressive start to get out of the desert, so my power curve is not as scary as it otherwise would be. Plus, the Shedu is actually a warm and loving guy, known to give rides to children. Nothing to fear here...
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So you are thinking the only thing that could stop you now is a torch bearing mob? 
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September 19th, 2009, 04:28 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: The Early Days. Game running.
Quote:
Originally Posted by Lingchih
Yeah, tell me about it. It's like... take a prov, then march back to the cap, so you can march two turns to take another prov. I love the look of this map, but the terrain is a beating.
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Sorry, should have warned you guys about that. But I thought that everyone would notice the weird geography right away while testing.
But I guess the special start was enough to keep Niefelehim in check. As for Hinnom...
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September 19th, 2009, 08:52 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: The Early Days. Game running.
Phew almost missed the turn. For some reason I can't seem to get the game running on my laptop at home without it looking for the ma_ryleh.tga file or something, had to drop by the office.
On the other hand prime Shedu beef is delicious, especially when it has been raised with large dosages of astral salts and liberal helpings of chunky earth.
The prophet scout sent to us wasn't as palatable, but our eagle warriors didn't particular care as they tore him apart.
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September 20th, 2009, 05:07 AM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: The Early Days. Game running.
Man. Am I being punished for starting in between hinnom and neifel or something? I have one of the largest quantities of land, but practically no income. And I can guarantee, that is not the fault of my scales. Almost every province I've taken has less than 3k pop  . Too late to complain I guess, but it would have been nice to have some sort of compensation for starting in one of the most dangerous positions on the map. I guess I should just be grateful I am not mictlan.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 21st, 2009, 01:14 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
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Re: The Early Days. Game running.
Neither Tir nor Mictlan should fear the giants of Niefel. We are a peaceful nation, seeking only to carve out our little corner of frigid land, so that the Niefels can rise again. The little peoples do not intimidate us. But we will not tolerate the heretics of Hinnom coming to our land.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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September 21st, 2009, 07:04 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: The Early Days. Game running.
Yes be grateful - whoever gets this juicy spot is cornered between the sea and two of the 'powers'.
However do come west, while Hinnom and I are running troops past each other rushing and counter-rushing, i'm sure he wouldn't miss a few of his many outlying provinces. Theres no cow to graze on them anymore anyway.
Quote:
Originally Posted by rdonj
Man. Am I being punished for starting in between hinnom and neifel or something? I have one of the largest quantities of land, but practically no income. And I can guarantee, that is not the fault of my scales. Almost every province I've taken has less than 3k pop  . Too late to complain I guess, but it would have been nice to have some sort of compensation for starting in one of the most dangerous positions on the map. I guess I should just be grateful I am not mictlan.
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September 21st, 2009, 07:08 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: The Early Days. Game running.
That is good to know. Since I doubt tir na nog could do much to niefel jarls.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 22nd, 2009, 09:17 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: The Early Days. Game running.
I'd like to request a 12hr delay in case I don't manage to run my turn
This thing with the mod only running at my work computer is driving me nuts! I don't suppose Baalz can enlighten me how the last turn went as I couldn't view the turn...
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September 22nd, 2009, 10:26 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: The Early Days. Game running.
Quote:
Originally Posted by shard
For some reason I can't seem to get the game running on my laptop at home without it looking for the ma_ryleh.tga file or something, had to drop by the office.
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That sounds like a R'yleh map icon issue to me. Have you checked to see if you have the "standards and streamers" and/or "llamabanners" mods installed on your laptop? Or indeed all the mods for this specific game that could have changed the default R'yleh icon?
If all else fails, then perhaps just copy the entire contents of your Dominions folder at work onto your laptop. Dominions is not a harddrive hungry game, so it should easily fit onto a 1GB USB stick.
But either way don't suffer with this problem, as it should be an easy enough thing to solve with a little feedback and help (from any of the many helpful souls on these forums  )
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