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April 17th, 2010, 03:53 AM
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Second Lieutenant
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Join Date: Jan 2010
Location: Hawaii
Posts: 434
Thanks: 126
Thanked 4 Times in 3 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Yeah, some moment it had to happen.. Being between Sauro and Lanka is not the best kind of fate. Lanka has declared war to our nation. And though we believe our sauromancers and alive phoenix in defencive war will keep Lanka busy for some turns, some help from other Lanka neighbors would be appreciated.
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April 18th, 2010, 07:20 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
I'm having trouble viewing two of my battles this turn (same thing happened last turn with one, let it slide though)
The error message is - " nagot gick fel!"
"myloadmalloc: can't open./mods/./lunarsea/dmgtga102.tga"
Can somebody help me with this?
Would love to see the battles.
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April 18th, 2010, 07:49 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Check if you have those files where it says, maybe you just downloaded fixed mod with .dm file but without graphics?
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The Following User Says Thank You to Zeldor For This Useful Post:
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April 18th, 2010, 09:14 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Problem solved you were right Zeldor : )
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April 18th, 2010, 05:04 PM
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Private
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Join Date: Mar 2010
Location: At home.
Posts: 38
Thanks: 2
Thanked 3 Times in 1 Post
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Maeverni and Pangea only ones missing. Another stale coming up for them?
__________________
"You are. It is as simple as that"
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April 18th, 2010, 05:08 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Marverni is pretty much dead, someone could set them AI.
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April 19th, 2010, 01:24 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Yeah - 0 provs and 1 fort is basically dead. They should be gone soon though.
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April 20th, 2010, 10:29 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
It looks like Pan wants to own us all. He killed Marv, has best research, income and army size... interesting.
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April 20th, 2010, 10:32 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Abysia will buy water gems. 1:1 for fire. Or we can sell blood slaves at good ratio.
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April 25th, 2010, 02:36 PM
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Corporal
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Join Date: Jul 2008
Location: Bordeaux, France
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Damn. Staled again. All these summoners sitting idle instead of going back to research...
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