|
|
|
 |
|

February 16th, 2011, 03:56 PM
|
Sergeant
|
|
Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
Quote:
Originally Posted by endomorphious
Turn 17 done Turn 18 posted.
Lost my prophet :{ But took a tough devil/scorpion beast province. Turn 18 saw me crank out 7 skulls and Im gonna rush madly to Darkness for some skellispam against Niefel. Hmmm just had a thought on how to solve a problem with my northern fort. Niefel is massing right next to my border. Fortunately I have strong heat scales, hadn't really considered a DOM push but now that I realize our heat scales are diametrically opposed I shall give it a definite go. I have strong H3,although expensive, they should do me a good turn preaching.
I've got a few spare fire, water, earth gems for trade/sale also if anyone has a dire need.
|
Let us know how you go, I kinda feel that for some of us its getting to an exciting point in the game. Have you researched Skelli-spam yet?
Quote:
Originally Posted by Thanatus del Dragos
I'm low on man power, lost some troops fighting an indie that surprised me with some winter wolves. Atlantis is moving north on land, but I'm, not too worried. Third fort being built. I'm not in a lot of danger from the AIs as of yet.
|
I am on your side of the map now and will be ready to help against Tien Chi when the time comes.
|

February 16th, 2011, 10:17 AM
|
Sergeant
|
|
Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
I'm low on man power, lost some troops fighting an indie that surprised me with some winter wolves. Atlantis is moving north on land, but I'm, not too worried. Third fort being built. I'm not in a lot of danger from the AIs as of yet.
|

February 17th, 2011, 05:50 AM
|
Sergeant
|
|
Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
I've yet to see Atlantis on land south of me.
Interesting Abysia is doing little.
|

February 17th, 2011, 10:45 AM
|
Sergeant
|
|
Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
Tien Chi is moving toward me on my eastern front. They are one turn ahead of my expected schedule and might cause a disruption in my plans. A disruption!
Atlantis is moving north on land, still not worried, they will just make my expansion south easier I think.
|

February 17th, 2011, 01:30 PM
|
Corporal
|
|
Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
I am pushing south into Abysia now. My expansion army should make short work of the provinces I can currently see - and it sounds liek there isn't much more to worry about. (I don't have a good scouting network with Caelum).
I lost two back to back battles with some indies with my northern expansion army - along with my commander. I whittled them down to just one wraith lord (I think) - but I need to mount another force there soon.
I am in a nice spot in the NE where there are enough rivers and mountains blocking passage that my entire stretch of provinces only has 3 access points.
|

February 17th, 2011, 03:32 PM
|
Sergeant
|
|
Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
I saw that province with only one wraith lord, I am one province away.
|

February 17th, 2011, 07:00 PM
|
Corporal
|
|
Join Date: Jan 2011
Posts: 64
Thanks: 3
Thanked 2 Times in 2 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
You can go ahead and take it if you'd like.
I'll redirect my northern force down to Abysia.
That fight proved tougher than I anticipated...
|

February 18th, 2011, 03:07 AM
|
Sergeant
|
|
Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
Turn 21 is up.
Hows everyone going so far?
I'm intending upon doing this type of game again and would appreciate some feedback about how your finding the pacing, level of AI threat (perceived and/or real), the slower research and anything else worth commenting on.
|

February 18th, 2011, 07:22 AM
|
Corporal
|
|
Join Date: Mar 2009
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
Well killed an Atlantian scout at my castle in province 56 so their a very aggressive AI and I don't doubt I am on their very near future hit list. Just took province 10 which Niefel had expended ALOT of troops on prior turn so I met typical normal troops and only 1 devil this time. Then they attacked me, soooo not sure if the AI will take it as war or not.
Really, and I mean REALLY starting to hate this mod. The new province I just captured only has two barbarian units and both 9k to recruit.
Building my third fort in the extreme south. Having to waste some death gems on summoning some black servants. But have one equipped with bane venom charm and I'm going to use him to weaken Niefel's capital. My second keep is isolated from my main province keep so hard to get a decent recruitment of mages started there but hopefully next turn i should have a sauromancer there to build a lab. Seriously considering an all out push into Niefel's territory considering his fight with Atlantis.
|

February 18th, 2011, 08:33 AM
|
Sergeant
|
|
Join Date: Sep 2009
Location: Kansas - "Land of Witches and Rednecks"
Posts: 236
Thanks: 21
Thanked 6 Times in 4 Posts
|
|
Re: Turbocharged AI vs Humanities Last Hope - Running
I don't like the better independents mod either.
I'm scared of the AI. I'm Scared of the independents, lol. I have yet to clear the independents around my starting point due to how hard they were, that kind of blows. Otherwise, I'm having a lot of fun.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|