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  #131  
Old October 16th, 2011, 04:28 AM

TimpaMan TimpaMan is offline
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Default Re: Morla MA noob game (running)

Yep. End came sooner than I thought. Man was too strong for me to fight him solo. Didnt have really much chances from the beginning, surprisedly managed this far. My production is at 0 atm, cos of his spellcasting etc (unrest at capital over100), armies cruished, so basicly theres only my army free provinces there for him to cap now. As I told before, he will devour my country now as whole, and get some 10+ provinces more...

Good luck stopping him after this.
Well, its good time for me to quit anyhow, leaving on trip on tuesday, wouldnt have been able to play next week anyway

Made marignon computer controlled. Thx for the game guys.

TimpaMan
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  #132  
Old October 16th, 2011, 05:24 AM

Olm Olm is offline
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Default Re: Morla MA noob game (running)

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Originally Posted by TimpaMan View Post
Yep. End came sooner than I thought. Man was too strong for me to fight him solo. Didnt have really much chances from the beginning, surprisedly managed this far. My production is at 0 atm, cos of his spellcasting etc (unrest at capital over100), armies cruished, so basicly theres only my army free provinces there for him to cap now. As I told before, he will devour my country now as whole, and get some 10+ provinces more...

Good luck stopping him after this.
Well, its good time for me to quit anyhow, leaving on trip on tuesday, wouldnt have been able to play next week anyway

Made marignon computer controlled. Thx for the game guys.

TimpaMan
You decided the time yourself by attacking me.
We could have circled each other for several more turns, but that would only have made me stronger so I can understand your decision and anticipated it. I mustered all my troops in the region in that province. Had you won, that would have probably bought you a year time or so.

I have to thank you for the fight. It was fun.

I am sorry I had to kick you so early. Normally I am much more diplomatic, but you seemed so week (which was a misinterpretation, I know now) that I could not think of you as a valuable ally. My only other option for an enemy would have been Ermor, but he was very strong then, and it would have meant a very long and costly war with uncertain outcome. So I decided you as the target. I hope you don't take it personal and had at least a little fun. CU
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  #133  
Old October 16th, 2011, 05:36 AM

Olm Olm is offline
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Default Re: Morla MA noob game (running)

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My production is at 0 atm, cos of his spellcasting etc (unrest at capital over100)
TimpaMan
Yes, thats the work of my Bards.
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  #134  
Old October 16th, 2011, 11:37 AM

triqui triqui is offline
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Default Re: Morla MA noob game (running)

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The normal response to high-caliber undead is to spam dust to dust; a low-research, D1 spell. Unforunately, MA T'ien Ch'i, unlike every other age of T'ien Ch'i, has no native death access so we've been forced to use the S2, evocation spell Solar Rays instead. So T'ien Ch'i charged into the battle with a finely tuned and intricately crafted host meant to burn the undead to cinders with stellar lasers... only to find that the undead aren't nearly as laser-able as was previously hoped. I'm not 100% sure why; I thought that spell didn't allow for an MR save but it just doesn't seem to be zapping particularly well. Regardless, T'ien Ch'i has lost a few minor and one major engagement with Ermor and has been engaging in a fighting retreat ever since.

Either we will find something that does work or we will be overrun and assimilated into the Ermorian empire. Playing T'ien Ch'i gives you access to almost every type of unit and almost every type of spell this game has to offer, which is excellent. However, until you learn to use those troops effectively and until you do whatever is required to unlock those spells (research, forging boosters, forming communions, etc.) you are a slightly expensive and very squishy nation of humans wearing robes.

T'ien Ch'i: succeeding or failing really, really big with virtually nothing in-between.
I was planning to say it later, but now the debate arised, I'll talk about that.

Dust to dust is NOT a good spell against the Vestals. It offer you nothing that any other evocation spell do not.

Dust to dust do 22 AN armor in AoE 1 with precision 3. However, the vestals have 9 hp and protection 0. Any other spell kills them exactly wih the same way. A fireball kills them exactly as a dust to dust does.
Solar Rays work much much much better. It has much higher precision, and although its lower damage, it kills them right on the spot regardless. It does not allow you MR check. But my vestals have S9 bless, that means they ignore the first hit, including spells. That, however,is true for Dust to Dust, which, in addition, miss much more (due to lower precision bonus). And both kill them right in the spot.

The reason Jotun managed to have great success against Vestals with Dust to Dust in our fisrt battle, was becouse the Vestals were guided by indie priest, and had wrong script. Indie priest unholy bless area is tiny, and most of them went into battle without Twist Fate frim S9 bless. Then Dust to dust killed them, yes. But any other AoE 1+ will have done the trick: fireball, flare, lightning bolt, cold bolt... Some of thise have higher precision, some others have higher AoE. And anyone that does 9+ damage is so good to kill them as Dust to Dust is.

Solar Ray is the best low level spell against them imho. Its just that S9 bless force you to kill them twice. But that is so regardless of the spell used

Last edited by triqui; October 16th, 2011 at 11:46 AM..
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  #135  
Old October 16th, 2011, 12:08 PM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

Well, the reason I've been using Dust is because access to D1 is much, much more common than access to S2 for Jotunheim. My only S2 option is to recruit a cap-only mage and hope for lucky randoms. D1 is available as a 1/4 shot from any fort, and guaranteed at the capital.
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  #136  
Old October 16th, 2011, 12:33 PM

triqui triqui is offline
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Default Re: Morla MA noob game (running)

Sure. And it's very easy to research too, it's harder to research evo3 just for solar ray, if you have nothing else of interest in the path.

What I mean is that any single AoE in the game is so good against Vestals as Dust to Dust is. A Flare kills them just as good.

Dust to Dust really shines against high HP high Prot undeads, such as Bane Lords, Behemoths, or even Joun Longdeads. Vestals are fragile and have no prot, 22AN is just as good as 9 normal damage against thm.
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  #137  
Old October 16th, 2011, 06:57 PM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

OK, here's the deal. I'm going to be out of town on weekdays for five days straight, for the next three weeks. I come home on weekends, but that's not going to fit the host schedule. So basically:

1. I need a sub. I've made a post in the forum, but no hits so far.

2. We change the host schedule to a 6/7 day host. I'll be able to keep playing when I'm back on weekends, but this will slow the game down drastically and I wouldn't blame anyone for not liking this option.

Any ideas?
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  #138  
Old October 16th, 2011, 07:13 PM

Olm Olm is offline
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Default Re: Morla MA noob game (running)

I can live with a slow period in the game.
Better than making an important nation AI.
We should slow down anyway some time soon, because turns tend to become longer now.
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  #139  
Old October 16th, 2011, 07:45 PM

triqui triqui is offline
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Default Re: Morla MA noob game (running)


6 days host is quite a ton for such interesting game. If you can't find a sub that's the only other solution I can see, though.
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  #140  
Old October 16th, 2011, 08:20 PM

Morla Morla is offline
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Default Re: Morla MA noob game (running)

Don´t worry, if a miracle sub doesn´t shows up i´ll change hosting interval.
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