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February 11th, 2012, 08:28 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by legowarrior
The what you can gleam from the scores shown at the end of the turn. I know at least one player has an awake pretender.
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And who might that be?
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February 11th, 2012, 08:28 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
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February 11th, 2012, 08:32 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Yeah, Llamaserver is stuck atm. I guess Llama will fix it when he can.
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February 11th, 2012, 09:23 AM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Didn't notice the last update time and in the other games the Nations still Show up.
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February 11th, 2012, 11:10 AM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Even in the dark caverns of the Agartha, there are rumors that somewhere deep in the warm swamps of the Lizard folk, there is research being done and strong domain being spread, a sign of an awake pretender. The deep seas seem abuzz with rumors of a great army forming and the Pythiums seem to have gained a large lead in Gems. What all the signs lead to is unknown, but we at least know what we are going to do today!
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February 11th, 2012, 11:21 AM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
On a totally different note, I might need some extra time in order to submit my turn. I'm away from home, and Dominions 3 won't run on my labtop, now that the graphics card is broken.
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February 11th, 2012, 11:53 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
So we're playing with Victory Points, eh? Could somebody explain to me exactly how those work? Is it just first person to hold all of them for a turn? Or first person to hold them all for a period of time? Or do the points accumulate?
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February 11th, 2012, 01:08 PM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders
Quote:
Originally Posted by 3V4JKZ2
There are little crowns on the map. I suspect these are victory points. I was under the impression I did not turn victory points on. Is this a big deal?
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Quote:
Originally Posted by Korwin
On Llamaserver Victory points show up on the map, if we play with them and if we dont play with them.
Just ignore them.
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I still think those crowns are ignorable...
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February 11th, 2012, 01:20 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders
Quote:
Originally Posted by Korwin
Quote:
Originally Posted by 3V4JKZ2
There are little crowns on the map. I suspect these are victory points. I was under the impression I did not turn victory points on. Is this a big deal?
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Quote:
Originally Posted by Korwin
On Llamaserver Victory points show up on the map, if we play with them and if we dont play with them.
Just ignore them.
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I still think those crowns are ignorable...
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Thanks for the heads up. I should read posts in this thread more carefully.
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February 11th, 2012, 01:29 PM
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Corporal
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Join Date: Feb 2011
Posts: 64
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by legowarrior
The deep seas seem abuzz with rumors of a great army forming and the Pythiums seem to have gained a large lead in Gems.
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Most MA nations start out with 5 gem income, but Pythium starts with 8. R'lyeh has cheap mindless cannonfodder troops available, so a sudden increase in army size isn't too surprising, though it could also be due to a random event; land nations can get a sudden pile of militia too. http://dom3.servegame.com/wiki/Main_Page is an excellent resource for beginners and veterans alike to check up on info like this, though it's temporarily down now.
Edit: Also, some info can be gleaned from the titles of a pretender god. I'll use my own, Zhuge Liang, as an example. "Minister of Mountains" because he has earth, "God of the Celestial Bodies" because he has astral, and "Symbol of Unchallenged Victory" because he'll be the eventual winner  Not everything is described of course, so the titles only give you hints.
Last edited by kennoseishin; February 11th, 2012 at 01:39 PM..
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