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  #131  
Old August 8th, 2003, 01:31 AM

Ack Ack is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

So I guess it wasn't such a good idea to layoff most of the design staff. Which they did immediately after releasing the game.

The computer gaming industry is in pretty pathetic condition right now. Having both MOO3 and Civ3 flop within a single year...
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  #132  
Old August 8th, 2003, 02:04 AM

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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

I will thank the company that made this game simply for bringing to market a game where, purportedly, the AI that controls a Player's units will drop troops on a planet and destroy the planet in the same turn. The Savage in my stands up and cheers (yells incoherently, really) every time I think about this.

Other than that it is a disappointment, of course. A heart breaking disappointment. But the Savage doesn't care. He doesn’t even understand.
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  #133  
Old August 8th, 2003, 03:05 AM

Phoenix-D Phoenix-D is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

To be fair, SE4 will do that to. Abet only if your troops loose, not while they're on the ground.
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  #134  
Old August 8th, 2003, 03:08 AM

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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Phoenix-D:
To be fair, SE4 will do that to. Abet only if your troops loose, not while they're on the ground.
Yeah, but that was the important part. That's worth some * on the Genocide rating.
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  #135  
Old August 8th, 2003, 03:28 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

How about making a MoO2 mod in order to help draw in some more people?

Plug in the Tech tree, add some shipsets, get new button graphics...

Then when you post a screenshot, it'll really grab them
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  #136  
Old August 8th, 2003, 02:32 PM

Cirvol Cirvol is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

what we really need is to grab moo3's starmap and get that to work inside se4

**drools**

**wipes drool off chin, shirt collar and pants**

(and fix the initiative problem)- then we're all set crazy fun
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  #137  
Old August 8th, 2003, 02:46 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

I said that about the map back on the "day" Moo3 came out. Glad someone else agrees.
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  #138  
Old August 8th, 2003, 03:08 PM

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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Cirvol:
it seems a 1.2.5 patch is out for moo3, anyone play with it yet? how is it now? update?
A little less buggy, but no more fun than before. So much wasted potential...
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  #139  
Old August 8th, 2003, 03:22 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Voidhawk:
quote:
Originally posted by Cirvol:
it seems a 1.2.5 patch is out for moo3, anyone play with it yet? how is it now? update?
A little less buggy, but no more fun than before. So much wasted potential...
This must be the first time I have seen you post.

I do get so depressed when I think of MOO3.
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  #140  
Old August 8th, 2003, 10:15 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Suicide Junkie:
How about making a MoO2 mod in order to help draw in some more people?

Plug in the Tech tree, add some shipsets, get new button graphics...

Then when you post a screenshot, it'll really grab them
I started on a MOO2 mod once but never finished it, and started on another one just the other day (probably will never finish it either)... want to see what I have so far? (Mostly ideas and a few data files)
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