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  #1401  
Old September 14th, 2002, 09:50 PM
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Default Re: Babylon 5 Mod

Val:
Espionage projects are useless to the AIs. They don't remember what they learn from them.
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  #1402  
Old September 14th, 2002, 10:47 PM

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Default Re: Babylon 5 Mod

Won't they benefit from ship bombs and the like? At least cause general chaos and disorder?
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  #1403  
Old September 14th, 2002, 11:12 PM

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Default Re: Babylon 5 Mod

Also - when do y'all want to start the PBW?
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  #1404  
Old September 14th, 2002, 11:21 PM
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Default Re: Babylon 5 Mod

Ship Bombs are Sabotage, not Espionage. By Espionage, I was refering to things that only give information, like Force Concentrations, Covert Recon, Census Thefts, etc. The missions that only give information do not help the AI at all, cause they don't remember that info.

When will 1.49.31 be ready? We can start after that is set up on PBW.

Does anyone care about player order? In 1.49, the lower numbered player always gets to act first in combat. So, we can maybe have the ancient races be first in the list, representing their enhanced combat abilities. Or, we could have them Last, representing their tendencies to be slow to act. Or, we could just let everyone sign up in whatever order they come, firt come, first serve.

[ September 14, 2002, 22:25: Message edited by: Imperator Fyron ]
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  #1405  
Old September 15th, 2002, 12:02 AM
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Default Re: Babylon 5 Mod

IF: Don't matter to me what order....

Val: After V 1.49.31 is ready and out...
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  #1406  
Old September 15th, 2002, 02:47 AM
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Default Re: Babylon 5 Mod

Val, when you have completely done the B5 mod for 1.78 Users, please let us know. I downloaded the files from PBW awhile back, but haven't downloaded anything since. Every time I check this thread, there's like a dozen upgrades. I can't keep track of it all. I've just been waiting for a message saying that you're completed the mod and you can downloaded it at such and such site. I can be patient, but ever since I got this game back in May(?) I've been wanting to play this mod.
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  #1407  
Old September 15th, 2002, 04:57 AM
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Default Re: Babylon 5 Mod

Val,

I prefer to wait until you think that B5mod is ready for PBW gaming
I think that most of the B5 races should start out as oxygen/rock types, with a few exceptions.
My reasoning is that most of the B5 races were oxygen breathers in the old TV shows. It wouldn't seem right to be able to habitable any gas, or ice and rock planet. With all that hard effort that you put into this mod, I think we should play it as close to possible like it was portrayed in the TV series.

One B5mod player opinion
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  #1408  
Old September 15th, 2002, 05:24 AM

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Default Re: Babylon 5 Mod

IF
I like the idea of the Ancients going first, I would say Shadows then Vorlons. Then maybe continue in racial age order. Minbari/Hyach/Soul Hunters(actually, Soul Hunters first of those three), then Centauri/Narn/EA and the rest.

Lighthorse
I would actually say all races are Oxygen/Rock, the only exceptions are the Vorlons (Methane/Rock) and Gaim (Hydrogen/Rock). I think the mod is probly more ready for PBW than anything, plus it is a good way to see what is/isn't working well. I'd say the 1.49.31 release should have more than enough in it for a good solid (hopefully balanced) game.

Gregebowman
Wow, sorry for making you wait so long, there is a somewhat playable Version of Gold that PVK did a while back, but I'm not sure how long it will be before we go Gold on this, probably within 2 months.

1.49.31
Should be ready next week, then we can start PBW the following week. I just want to get the new weapons into the game so the Vorlons have something to fight with, and some new graphics.
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  #1409  
Old September 15th, 2002, 05:44 AM
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Default Re: Babylon 5 Mod

Assuming we use the idea for player order that Val just proposed, we have:

Shadows - Dead Meat
Vorlons - Imperator Fyron
Soul Hunters - Pathfinder
Minbari - Jimbob
Hyach - Zero Adunnn
Centauri - Milton
Narns - Lighthorse
Earth Alliance - Rambie

These players are either undecided or haven't picked yet (or there were conflicts of interest ):
Gandalf
Simon
Tesco Samoa
Stargazer (?)
AGoetz

These are some "common" races available (although, I don't know whether they have special techs available or not):
Markab
Raiders
Belt Alliance
League of Non-Aligned Worlds
Abbai
Gaim
Drakh
Drazi
Dilgar
etc. (I'm sure there are more )

What about the Third Space Aliens? Are they playable?

If everyone would give me their PBW names, I can simply assign everyone in this order, and simplify everything.
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  #1410  
Old September 15th, 2002, 05:57 AM
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Default Re: Babylon 5 Mod

Abbai, Raiders, Drazi have some race-specific techs. The shipsets are playable but incomplete.
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