|
|
|
|
|
March 3rd, 2010, 07:14 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
aaaaaaarrrrrrggggggggggggggggg
|
March 3rd, 2010, 05:38 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
I know it may seem like handholding; I still its a good idea for a server.
Why not reject a turn if its the wrong turn, prior to processing?
ie something like:
receive turn:
.
Various checks
.
see if turn is for current turn. If yes, accept, if not
reject and send email 'wrong turn number'.
|
March 3rd, 2010, 06:01 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
It already sees it and and puts it on the Turns_Check.txt
It also sends an email. I can include you on that if its ok with Septimius but bouncing back to the sender is more difficult.
|
March 5th, 2010, 01:02 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Sorry guys. I really thought I had until tonight for this turn. Can I get a 6hr extension?
|
March 5th, 2010, 02:16 PM
|
|
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
With 5 turns still outstanding, I am extending the current turn 8 hours due to Stagger's request. I've asked Gandalf, if possible, to add an additional reminder e-mail at the 24 hour mark and the old will be moved from 9 hours to 8 hours.
Since adding more time to the regular clock doesn't really appear to solve anything here (the regular 8 hour increment excluded), if we reach a critical point (without any concessions) of exhaustion, disinterest, or of players being just too busy, the game will likely be wound down instead of dragged out and a winning team declared based on preponderance in the score graphs.
__________________
IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
|
March 5th, 2010, 02:47 PM
|
|
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
In the planning for NaV II, I've decided to nix the global alternates positions. Diplomacy, inter-team communications, trade, merc hiring (if present), will be handled by default by team advisors and alternates (if present) unless otherwise waived. If no one is available for these roles, these roles will be handled by the Captain.
Three simple freelancer rules:
1. Freelancer capital is inviolate. No human team may attack and capture by any means except to pass through and only after paying suitable toll. Freelancer forts are open to attack, but freelancers must allow passage through either with toll payment.
2. Freelancers can attack indies, but may not attack AI or human teams or nations except when they've been contracted or payed to do so or in self defense. Self defense limited to retaliatory strikes (i.e. recapturing provinces, retaking forts, returning magical attacks, etc). Any provinces captured in the course of business belong to the paying client who will be responsibile for taking/retaking them. PD will be set to 1. Any unclaimed provinces may be auctioned off.
3. Freelancers may offer a range of services to human teams (assassinations, scouting, province attacks, remote attacks, forging items, etc) and are free to charge whatever they want, but must make their services available to all human teams equally and without bias. All services to be perfomed on receipt of payment in gold only.
As you know Gandalf has threatened to go ballistic on the human players in game 3. So I thought I'd have some fun and recommend some (not too serious) team names and themes to him. Here are a few:
Gandalf's Goofy Gonzos/theme = nations with beserker units/insanity dom.
Gandalf's Gore Gluttons/theme = blood
Gandalf's Groovy Gang/theme = songs and tunes
Gandalf's Gorgeous/Glamor Gals/theme = nations with at least 1 female unit
Gandalf's Grumpy Geezers/theme = nations with old age units
No offense intended of course.
__________________
IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
Last edited by Septimius Severus; March 5th, 2010 at 03:10 PM..
|
March 6th, 2010, 12:01 PM
|
|
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by GrudgeBringer
aaaaaaarrrrrrggggggggggggggggg
|
aaaaaaarrrrrrggggggggggggggggg
__________________
IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
|
March 8th, 2010, 11:55 AM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
.... and the lamentations of their women...
say are we going to update to 3.24?
|
March 8th, 2010, 02:40 PM
|
|
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by chrispedersen
.... and the lamentations of their women...
say are we going to update to 3.24?
|
If there's a new patch (and I haven't been keeping up with things), from what I recall, if/when Gandalf updates the version on the server that is running our game, then we'd all need the new patch if the nature of the patch makes it so and if memory serves me right and I am correct, the game won't allow you to play an older saved game that has not been patched.
If I am correct, and we will probably need to hear from Gandalf on this, I am of the opinion that for the duration of this game we all remain un-patched if possible. Unless that is there are some earth shattering changes in the patch that would make its adoption absolutely necessary for games in progress or someone needs to patch for participation in another game.
__________________
IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
|
March 8th, 2010, 04:17 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Totally up to the person running the game. Ive had the patch on my machines for awhile now (beta tester) but the server always copies the old exe to a different copy for games that want to continue unpatched.
You call it Septimius. Update now? next turn? next game?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|