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July 3rd, 2004, 11:02 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
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July 3rd, 2004, 11:18 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
I have received permission form Dogscoff and many Ship Set designers to include that of AST, TDM and others for the use of some of their Images and in total - they have all agreed
Now its just a matter of putting the package together.
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Players that wish alternative Star liner and AIC Images and that may be unable to perform the transfer themselfs - there will be an AIC ( optional EXTRAS) Image pack out soon.
This will include a wide variety of Freighter, Fast Colonizer, Starliner, Resource Station, Resupply Station and Infantry choices - some Neo-Standard, TDM Images and from many other designers as well
As with all AIC downloaded extras this will be placed in your:
Space Empires IV Gold \AICampaign\Extras Folder
[ July 04, 2004, 00:31: Message edited by: JLS ]
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July 4th, 2004, 03:35 AM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
Oleg you hurt me so. You don't like my Scouts
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July 4th, 2004, 03:41 AM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Grand Lord Vito:
We like the decreased cost in building the resources facilities in AIC v4.191A but not everybody in my LAN group wants to go into planetary engineering or astroid mining for that matter. They recommend raising the higher level Mining Facilities to produce more.
Mining III 600
Mining Complex 750
The MultiPlayer Megaplex at 1200 total resources generated per turn
RADS and Orgainics are ok.
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GLV the AIC starting option O2 does the same thing by increasing all your (Human Players) Empires resource Facilities production
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July 4th, 2004, 03:54 AM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
Granted the Praetorians were nice enough to replace the Novian Star, at Sindarious - do not expect them to clear the two Nebulas in your South easter Cluster- Perhaps if you Clear them thru SM they will be kind enough to create a star for you in those System as well.
Now, once that is done; you will need Grave Plates and Cables along with a Ring World Generator
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What I do is GIFT the Praetorians, Eee and the Tolytans the chart of the system I want them to Stellar Manipulate and they usually do
AIC always have had low costing Ring and Sphere World Components and they come out earler then stock se4. So GLV whats stoping you, make a few
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July 4th, 2004, 09:28 AM
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Lieutenant General
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Join Date: Jan 2001
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Re: AI Campaign => For a Challenging AI opponent
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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July 4th, 2004, 09:37 AM
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Lieutenant General
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
Please revisit your statement, Oleg.
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Yes, I was unclear. Sorry What I meant is before AIC used neostandard images from the root folder but now it loads pictures from AIC/races folder. i had to go purge all of them to restore race-specific pictures.
Of course any AIC release should put pictures into its own directory.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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July 4th, 2004, 02:12 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
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July 5th, 2004, 01:29 AM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
Understood
It was felt that this would be an operational inconvenience for the AI Campaigners; however in the overall, it does fulfill the goal to assist new players to AIC that are unable at this time to rename and transfer images, and still have Generic Ship Images to Identify their Empires hulls. Also to add, the AI opponents with scouts that now look like Scouts and not Escorts - a point that was raised by some new players
Eventually this all will be tied together with any available NeoStandards and other Ship Sets; also with optional downloads as mentioned in the previous Posts.
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July 5th, 2004, 03:12 PM
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Sergeant
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Re: AI Campaign => For a Challenging AI opponent
My vote is more minerals for the Multiplayer MP* option. 1500 works for me
The AIC LAN Game is going along great and everybody is having a real good time. You got us all hooked again JLS
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