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July 15th, 2004, 10:08 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Online D&D Gaming
On the one hand we are still where we started, but on the other hand we have only had 2 group sessions. We are only just starting out and some of us are learning as we go. I used to run 2nd edition and am getting acquanted with 3.5. I would say we are going fine. We may be a bit slow but I am sure we will speed up after we get some experience.
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July 15th, 2004, 11:55 PM
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Sergeant
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Join Date: Apr 2004
Posts: 253
Thanks: 0
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Re: Online D&D Gaming
Frist and foremost, I am sorry for your loss. Words are never enough and never adequate but they are sincere.
We have a very..... antagonistic group so I think that we need to take it slow in the beginning and establish the reason we are adventuring together. Expecially with the anger management issues and elves and the loner (my char) who wouldnt normally be in a group.
My only advice is realize as DM (though you should very rarely do this) you can override a PC's actions especially at the start when you are setting the senerio up. You should never do it in a manner inconisient with the char, but sometimes when you are setting the senerio the players try to get ahead and force issues that would actually normally just happen. Just let them know as soon as you do it so they are not in limbo about thier char.
Just a thought.
Rasorow
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July 16th, 2004, 02:00 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: Online D&D Gaming
I offer my condolenses as well.
And I have no complaints so far. Well, except perhaps that Park may be a bit too trusting... especially in trying times like the trading post is having....
But that's just me. I guess what I'm saying is that you don't have to spoon-feed the plot if the characters are willing to try to force it out of the NPCs...
Just remember to keep things flexible and the NPC reactions realistic, and you'll do a stellar job. And we would know, since we sail thru the cosmos all the time in SE4...
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July 19th, 2004, 05:38 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: Online D&D Gaming
Baring unforeseen, I can.
Dibs on the wand!
[ July 19, 2004, 16:59: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 19th, 2004, 09:50 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: Online D&D Gaming
Narf:
ditto on the first part, but you can have the wand.
edit: it's good to be useful...
[ July 19, 2004, 21:03: Message edited by: dumbluck ]
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July 20th, 2004, 01:02 AM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
Thanks: 0
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Re: Online D&D Gaming
looks like I'm an NPC again, our planetary defence was an astounding success, since we outnumbered them 8 on 5-6. We however need more mechs so it's mech raid thefts this tuesday.
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July 20th, 2004, 01:22 AM
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Corporal
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Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
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Re: Online D&D Gaming
Greetings adventurers,
Our next game session is scheduled for this Tuesday @ 9pm (about 36 hours) but I need a head count for all who CAN and CANNOT attend. So far I have a no for Fyron. If two more can't make it then we can schedule it for Wednesday or Thursday.
What I do have for you now is some information your party should be privy to and probably know already. I did put in some other information concerning equipment and stuff that could take an entire session to get.
Minotaur Lair Information
Here is the map to the minotaur lair. I was acquired and deciphered by Draknor
Minotaur Lair Map
Here is the room descriptions to the lair. Draknor is currently translating the hard to read text but it should be completed later today (if he doesn't drink too much).
Detailed Lair Information
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July 20th, 2004, 02:07 AM
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Sergeant
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Join Date: Apr 2004
Posts: 253
Thanks: 0
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Re: Online D&D Gaming
Shall we split the arrows? Also need some regular arrows.... say about 20-30 if he has them? Quiver available?
Rasorow
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July 20th, 2004, 02:49 AM
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Corporal
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Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
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Re: Online D&D Gaming
Yes, you can add a quiver of 20 regular arrows and whatever the split is with the magical ones.
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July 20th, 2004, 05:01 AM
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Corporal
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Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Online D&D Gaming
So far I count 2 yes and 2 no for playing in 21 hours. Hopefully everyone checks this forum first as I will have to find another server until Fyron returns. I will post the server, game name and password tomorrow as soon as I can (around an hour or so before game time).
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