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April 29th, 2008, 12:53 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Quote:
Digress said:
Quote:
Amhazair said:
Allways a beautiful sight to see young love bloom.
I wish you two the very best of luck.
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No offence meant ... but are you sure that Messrs. Jazzepi and DrPraetorious are still in the bloom of youth ?
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I meant the love to be young, not the people involved. Young love in the retirement home is endearing too.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 29th, 2008, 01:01 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Quote:
Amhazair said:
Quote:
Digress said:
Quote:
Amhazair said:
Allways a beautiful sight to see young love bloom.
I wish you two the very best of luck.
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No offence meant ... but are you sure that Messrs. Jazzepi and DrPraetorious are still in the bloom of youth ?
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I meant the love to be young, not the people involved. Young love in the retirement home is endearing too.
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Where's my Viagra?
Jazzepi
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April 29th, 2008, 01:10 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
i have no race preference, hope you counted that in =)
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April 29th, 2008, 01:14 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I have you coobe.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 29th, 2008, 01:38 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
thx for managing this game, will be fun
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April 29th, 2008, 02:11 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Xietor, would you mind putting me down as an alternate as well? I desperately want to play this game but I also desperately fear the micro Might be fun to sub for people tho, perhaps doomed nations if those players walk away?
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April 29th, 2008, 02:12 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I want IN!!
You asked me goddammit..
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 29th, 2008, 02:21 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
IH, you have to get in. Fiddlesticks should not be content to just rule Epotara.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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April 29th, 2008, 02:23 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Xietor, you didn't fix the capital start locations for land nations yet, or did you? If you haven't, seeing how much intrest there is in the game, I see no harm in starting with 63 players instead of 60. That would give an average of 14.29 provinces/player instead of 15. Not like that's exageratedly cramped.
Just an idea.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 29th, 2008, 02:28 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I can add more people as alternates, but I have 5 already. It is unlikely more than 5 will not submit a pretender due to real life time issues or not liking their race. In the event that does happen, I will look at the thread to see who is next in line.
Yes, I did alert as many as possible that sign ups were ongoing, but i cannot make more spots than there are(: It is a first come basis. I sent about 50 messages out to players who were in my other games, were in last year's mega game, or who were actually mentioned in this thread by their friends.
But I did not guarantee anyone a spot in the game, other than the person whose server we are using, the map editor, and KO, the game designer. Sorry if anyone got that impression. Though to be honest, I am quite surprised at how quickly the game slots filled up.
There will likely be ample opportunities to sub in this game, but I realize that is not the same as actually starting it.
I could have made the map a little bigger and added a slot for every race, but I am very wary of the unit cap.
There is already 14.68 provinces for each land nation(107 water). I have not yet done starting spot, but I will soon.
Well before May, 7. I want, if at all possible, to give each capital 4 starting adjoining provinces.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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