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May 9th, 2007, 06:12 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Hey, if you have a good looking 1000 province wrap around map post it here. I doubt I have time to tweak it for this game but it would be nice to have for the future.
I'm not a big fan of Gandalf's map - specifically the color palate and the water provinces.
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May 9th, 2007, 09:16 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
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Re: Perpetuality - The 62 Player MegaGame (Signup)
I'm going to be putting the final touches on the custom mod for this game. If you have a tested mod that fixes a known bug please post the link for it here.
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May 10th, 2007, 02:40 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Perpetuality - The 62 Player MegaGame (Signup)
hey I'll play-or atleast I'll try to-sending email now
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You've sailed off the edge of the map--here there be badgers!
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May 10th, 2007, 03:46 AM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
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Re: Perpetuality - The 62 Player MegaGame (Signup)
I want to change my vote from very difficult research to just difficult research.
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Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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May 10th, 2007, 03:57 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Quote:
RamsHead said:
I want to change my vote from very difficult research to just difficult research.
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Got it.
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May 10th, 2007, 04:01 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Perpetuality - The 62 Player MegaGame (Signup)
There have been a lot of changes in preferences of late. I should have replied to all those that changed their minds with a confirmation. If you didn't get a quick confirmation from me resend them please.
For those that didn't change their minds, your confirmation is that you are listed on the first post!
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May 10th, 2007, 08:05 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Perpetuality - The 62 Player MegaGame (Signup)
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Looks like there is a 100,000 unit limit, have you run into this Gandalf?
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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May 10th, 2007, 10:39 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Heh, 100k units is less than 2000 units per nation, which is probably something this game's going to hit before long. Want to get big? Better start killing people, fast. *g*
By the way, what's the indy strength? Didn't see it in the first post, and it's bound to affect nation designs at least a bit.
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May 10th, 2007, 12:25 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Quote:
Edi said:
100k total. So the more nations, the smaller the total each nation can have assuming they all had an equal number of units.
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Hmmm this could be a big problem...
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May 10th, 2007, 12:31 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Hehe, I can see people ganging up on LA r'lyeh and LA ermor cause they can't build troops anymore
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