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  #141  
Old July 27th, 2015, 07:31 PM
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Default Re: WinSP MBT: Das Reich

PiLB Type 41



Not sure how different it is from stuff already available in game however...

Bed time here, Let me know what you think and I will improve them and do the rest later in the week.
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File Type: bmp PiLb.bmp (23.3 KB, 256 views)
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  #142  
Old July 27th, 2015, 10:12 PM
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Default Re: WinSP MBT: Das Reich

Insomnia means time to play:

Improved ELB - added flak guns, some shading and a few tweaks:

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File Type: bmp ELB.bmp (35.0 KB, 258 views)
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  #143  
Old July 28th, 2015, 12:06 PM
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Default Re: WinSP MBT: Das Reich

Hi Scorpio,

Thanks for the quick response. The icons look very good. Just what I was thinking of. Can't wait to see the MFPs.

The PiLB 41 makes for a nice infantry landing craft - probably fit a platoon in there. A winter (silver/grey) version would be great too. Could MGs be mounted on it? I know they didn't irl, but some sort of armament couldn't hurt.

Could you make the main guns on the EL AL a bit bigger and give it a turret? I think the gunboats need to have a turret that moves.
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  #144  
Old July 29th, 2015, 03:05 AM
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Default Re: WinSP MBT: Das Reich

OK - How does the PiLb look in grey? 1 version with AAMG, 1 with anchor/winch - preference? thoughts?

Redone EL AL with enlarged guns/ turrets (and a few minor improvements) - better?

As for giving it a moving turret - fine no problem, However only 1 turret will move - is that OK?

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File Type: bmp show.bmp (35.0 KB, 235 views)
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  #145  
Old July 29th, 2015, 01:48 PM
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Default Re: WinSP MBT: Das Reich

Quote:
OK - How does the PiLb look in grey? 1 version with AAMG, 1 with anchor/winch - preference? thoughts?

Redone EL AL with enlarged guns/ turrets (and a few minor improvements) - better?

As for giving it a moving turret - fine no problem, However only 1 turret will move - is that OK?
The PiLb looks great in grey. I like the version with the AAMG. Logical place to put it.

The EL AL looks great too. Nice turrets. One turret is fine. I guessed that would be the case. Imagine how complicated the icons would be if you could have more than one. Imagine the layering .
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  #146  
Old July 29th, 2015, 03:51 PM
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Default Re: WinSP MBT: Das Reich

I am having a nightmare trying to get the MFP's to look right and in proportion - please be patient, I wanted to have them done today but may be the weekend now, sorry.
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  #147  
Old July 29th, 2015, 05:35 PM
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Default Re: WinSP MBT: Das Reich

Take your time.
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  #148  
Old August 1st, 2015, 06:03 PM

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Default Re: WinSP MBT: Das Reich

very interested in the alternate history continuation of WW2 with some of the new German weapons. any news on when/if it might be released?
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  #149  
Old August 2nd, 2015, 09:40 AM
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Default Re: WinSP MBT: Das Reich

We are beta-testing at the moment. Ironing out the kinks. When the landing craft/ gunboats are ready I will have all the units finished. We will then write up some text for the encyclopaedia. Then we should be ready for a general release. Not long now in other words.

At the moment the mod is compatible with version 8.0 of WinSPMBT.

I have taken a look at the new 9.1 patch and there is a conflict between one of my mod's shape files (0083) and the files provided in the patch. It effects one vehicle in the new patch (a British AVRE). It is possible that I may be able to accommodate this set of three icons elsewhere (0088) and change the entry in the British OOB to reflect this. I assume there will also be some conflicts between my .lbms and the new ones provided in the patch.

A patch 9.1 compatible version of the mod will therefore be released later when I've had more time to make the necessary adjustments.
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  #150  
Old August 3rd, 2015, 12:06 AM
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Default Re: WinSP MBT: Das Reich

I am still not completely happy with these, what do you think? (constructive criticism welcomed)

MFP and AF version:


If you are happy let me know and I will up a zip file of all the boats
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File Type: bmp MFP & AF.bmp (35.0 KB, 239 views)
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